Rough Core
- Slots1
- EquipAccessory
- DEF10
- Armor Lv1
- Level150+
- Weight50
- RefineNo
- NPC sellNo
ClassesEvery class
A core that traps unstabilized powerful energy.
MaxHP -3%
Critical +10
Decreases Variable Casting Time by 10%.
When equipped with Violet Halo and Magical Booster[1]:
Increases Magical Damage with every element by 5%.
Refine Level of Violet Halo is +7 or higher:
Increases Magical Damage against monsters of Boss class by 15%.
Refine Level of Violet Halo is +9 or higher:
Increases Magical Damage with every element by additional 5%.
When equipped with Violet Halo and Crimson Booster[1]:
Increases Ranged Physical Damage by 5%.
Refine Level of Violet Halo is +7 or higher:
Critical +10
Refine Level of Violet Halo is +9 or higher:
Increases Ranged Physical Damage by additional 5%.
When equipped with Violet Halo and Sigrun's Wings[1]:
Increases Melee Physical Damage by 5%.
Refine Level of Violet Halo is +7 or higher:
Refine Level of Violet Halo is +9 or higher:
Increases Melee Physical Damage by additional 10%.
When equipped with Violet Halo and Dark Blinder[1]:
Decreases After Skill Delay by 5%.
Refine Level of Violet Halo is +7 or higher:
Increases Physical Damage against monsters of Boss class by 15%.
Refine Level of Violet Halo is +9 or higher:
Decreases Fixed Casting Time by 0.2 seconds.
- Variable cast time -10%
- CRIT +10
- MaxHP -3%
Show script
bonus bVariableCastrate,-10; bonus bCritical,10; bonus bMaxHPrate,-3;
With Dark Blinkers and Violet Halo:
- After-skill delay -5%
- With your garment at +7 or higher:
- +15% physical damage against boss monsters
- With your garment at +9 or higher:
- Fixed cast time -0.2 s
With Dark Blinkers and Violet Halo:
- After-skill delay -5%
- With your garment at +7 or higher:
- +15% physical damage against boss monsters
- With your garment at +9 or higher:
- Fixed cast time -0.2 s
Show 4 more sets
With Sigrun's Wings and Violet Halo:
- +5% melee physical damage
- With your garment at +7 or higher:
- Chance to always hit +10%
- With your garment at +9 or higher:
- +10% melee physical damage
With Sigrun's Wings and Violet Halo:
- +5% melee physical damage
- With your garment at +7 or higher:
- Chance to always hit +10%
- With your garment at +9 or higher:
- +10% melee physical damage
With Magical Booster and Violet Halo:
- +5% magic damage of every element
- With your garment at +7 or higher:
- +15% magic damage against boss monsters
- With your garment at +9 or higher:
- +5% magic damage of every element
With Crimson Booster and Violet Halo:
- +5% ranged physical damage
- With your garment at +7 or higher:
- CRIT +10
- With your garment at +9 or higher:
- +5% ranged physical damage