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Gaebolg Boots

Gaebolg Boots

ArmorID 470260Gaebolg_Boots
  • Slots1
  • EquipShoes
  • DEF128
  • Armor Lv2
  • Level245+
  • Weight200
  • RefineYes
  • NPC sellNo

ClassesEvery class

In-game description

An pair of boots given to members of the Resistance.


MaxHP +10%, MaxSP +4%.


For each 2 Refine Levels:

MaxSP +1%, DEF +10.


Refine Level +7:

ASPD +10%


Refine Level +9:

P.ATK +5.

Increases Physical Damage by 5%.


Refine Level +10:

DEF +100, ATK +20.


Refine Level +12:

Increases Physical Damage by additional 5%.


When equipped with Gaebolg Armor:

Increases Physical Damage against enemies of every element by 10%.


[Grade Bonus]

[Grade D]: POW +2, CON +2, ATK +10.

[Grade C]: ATK +2%, P.ATK +2.

[Grade B]: Fixed Casting Time -1 second.

[Grade A]: ATK +3%, P.ATK +3.

What it does

  • MaxHP +10%
  • MaxSP +4% (+1% for every 2 refine levels)
  • For every 2 refine levels:
    • DEF +10
  • At refine +7 or higher:
    • ASPD +10%
    • At refine +9 or higher:
      • +5% ranged physical damage
      • +5% melee physical damage
      • P.ATK +5
      • At refine +10 or higher:
        • ATK +20
        • DEF +100
        • At refine +12 or higher:
          • +5% ranged physical damage
          • +5% melee physical damage
  • At enchant grade D or higher:
    • ATK +10
    • POW +2
    • CON +2
    • At enchant grade C or higher:
      • P.ATK +2
      • ATK +2%
      • At enchant grade B or higher:
        • Fixed cast time -1 s
        • At enchant grade A or higher:
          • P.ATK +3
          • ATK +3%
Show script
.@g = getenchantgrade();
.@r = getrefine();
bonus bMaxHPrate,10;
bonus bMaxSPrate,4+(.@r/2);
bonus bDef,10*(.@r/2);
if (.@r>=7) {
   bonus bAspdRate,10;
   if (.@r>=9) {
      bonus bLongAtkRate,5;
      bonus bShortAtkRate,5;
      bonus bPAtk,5;
      if (.@r>=10) {
         bonus bBaseAtk,20;
         bonus bDef,100;
         if (.@r>=12) {
            bonus bLongAtkRate,5;
            bonus bShortAtkRate,5;
         }
      }
   }
}
if (.@g>=ENCHANTGRADE_D) {
   bonus bBaseAtk,10;
   bonus bPow,2;
   bonus bCon,2;
   if (.@g>=ENCHANTGRADE_C) {
      bonus bPAtk,2;
      bonus bAtkRate,2;
      if (.@g>=ENCHANTGRADE_B) {
         bonus bFixedCast,-1000;
         if (.@g>=ENCHANTGRADE_A) {
            bonus bPAtk,3;
            bonus bAtkRate,3;
         }
      }
   }
}

Set bonuses (3)

With Gaebolg Armor and Gaebolg Manteau:

  • +10% physical damage against all races
  • -10% physical damage against Human (player) and Doram (player) race enemies

With Gaebolg Manteau:

  • +10% physical damage against all races
  • -10% physical damage against Human (player) and Doram (player) race enemies
Show 1 more set

With Gaebolg Armor:

  • +10% physical damage against enemies of every element