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Gaebolg Armor

Gaebolg Armor

ArmorID 450350Gaebolg_Armor
  • Slots1
  • EquipArmor
  • DEF198
  • Armor Lv2
  • Level245+
  • Weight240
  • RefineYes
  • NPC sellNo

ClassesEvery class

In-game description

An armor given to members of the Resistance.


ATK +130


For each 2 Refine Levels:

ATK +15, DEF +15.


Refine Level +7:

Increases Physical Damage by 3%.


Refine Level +9:

P.ATK +5.

Decreases Variable Casting Time by 10%.


Refine Level +10:

Increases Physical Damage by additional 5%.


Refine Level +12:

Decreases After Skill Delay by 5%.


When equipped with Gaebolg Manteau:

Increases Physical Damage against enemies of every element by 10%.


When equipped with Gaebolg Manteau and Gaebolg Boots:

Increases Physical Damage against enemies of every race, except Players, by 10%.


[Grade Bonus]

[Grade D]: POW +3, CON +3, After Skill Delay -5%.

[Grade C]: ATK +3%, P.ATK +2.

[Grade B]: POW +4, CON +4, P.ATK +3.

[Grade A]: ATK +4%, P.ATK +5.

What it does

  • ATK +130 (+15 for every 2 refine levels)
  • For every 2 refine levels:
    • DEF +15
  • At refine +7 or higher:
    • +3% ranged physical damage
    • +3% melee physical damage
    • At refine +9 or higher:
      • Variable cast time -10%
      • P.ATK +5
      • At refine +10 or higher:
        • +5% ranged physical damage
        • +5% melee physical damage
        • At refine +12 or higher:
          • After-skill delay -5%
  • At enchant grade D or higher:
    • After-skill delay -5%
    • POW +3
    • CON +3
    • At enchant grade C or higher:
      • P.ATK +2
      • ATK +3%
      • At enchant grade B or higher:
        • P.ATK +3
        • POW +4
        • CON +4
        • At enchant grade A or higher:
          • P.ATK +5
          • ATK +4%
Show script
.@g = getenchantgrade();
.@r = getrefine();
bonus bBaseAtk,130+15*(.@r/2);
bonus bDef,15*(.@r/2);
if (.@r>=7) {
   bonus bLongAtkRate,3;
   bonus bShortAtkRate,3;
   if (.@r>=9) {
      bonus bVariableCastrate,-10;
      bonus bPAtk,5;
      if (.@r>=10) {
         bonus bLongAtkRate,5;
         bonus bShortAtkRate,5;
         if (.@r>=12) {
            bonus bDelayrate,-5;
         }
      }
   }
}
if (.@g>=ENCHANTGRADE_D) {
   bonus bDelayrate,-5;
   bonus bPow,3;
   bonus bCon,3;
   if (.@g>=ENCHANTGRADE_C) {
      bonus bPAtk,2;
      bonus bAtkRate,3;
      if (.@g>=ENCHANTGRADE_B) {
         bonus bPAtk,3;
         bonus bPow,4;
         bonus bCon,4;
         if (.@g>=ENCHANTGRADE_A) {
            bonus bPAtk,5;
            bonus bAtkRate,4;
         }
      }
   }
}

Set bonuses (3)

With Gaebolg Boots and Gaebolg Manteau:

  • +10% physical damage against all races
  • -10% physical damage against Human (player) and Doram (player) race enemies

With Gaebolg Manteau:

  • +10% physical damage against enemies of every element
Show 1 more set

With Gaebolg Boots:

  • +10% physical damage against enemies of every element