Furious Crown(Elemental Master)
- Slots1
- EquipUpper headgear
- DEF30
- Armor Lv2
- Level235+
- Weight30
- RefineYes
- NPC sellNo
ClassesSage line (4th classes only)
A helmet that resonates with a furious weapon to draw out its latent power.
For each 2 Refine Levels:
MATK +10
For each 3 Refine Levels:
Increases Damage of Conflagration, Lightning Land, Diamond Storm and Terra Drive by 4%.
Refine Level +7:
ASPD +15%
Refine Level +9:
Increases Magical Damage with every element by 10%.
Refine Level +11:
MATK +5%
Decreases Fixed Casting Time by 0.3 seconds.
When equipped with Furious Master Spellbook:
Increases Magical Damage against monsters of every race, except Players, by 10%.
When equipped with Furious Grimoire:
Increases Damage of Terra Drive by 15%.
Melee physical attacks have a 7% chance to auto-cast Level 4 Terra Drive.
(The user must have learned Terra Drive at Level 4 or higher for auto-casting).
[Grade Bonus]
[Grade D]: SPL +5, CON +5, S.MATK +3.
[Grade C]: Magical Damage with every element +10%.
[Grade B]: MATK +5%, Fixed Casting Time -0.2 seconds.
[Grade A]: S.MATK +5, Magical Damage with every element +15%.
- For every 2 refine levels:
- MATK +10
- For every 3 refine levels:
- Diamond Storm damage +4%
- Conflagration damage +4%
- Lightning Land damage +4%
- Terra Drive damage +4%
- At refine +7 or higher:
- ASPD +15%
- At refine +9 or higher:
- +10% magic damage of every element
- At refine +11 or higher:
- Fixed cast time -0.3 s
- MATK +5%
- At enchant grade D or higher:
- S.MATK +3
- SPL +5
- CON +5
- At enchant grade C or higher:
- +10% magic damage of every element
- At enchant grade B or higher:
- Fixed cast time -0.2 s
- MATK +5%
- At enchant grade A or higher:
- +15% magic damage of every element
- S.MATK +5
Show script
.@g = getenchantgrade();
.@r = getrefine();
bonus bMatk,10*(.@r/2);
bonus2 bSkillAtk,"EM_DIAMOND_STORM",4*(.@r/3);
bonus2 bSkillAtk,"EM_CONFLAGRATION",4*(.@r/3);
bonus2 bSkillAtk,"EM_LIGHTNING_LAND",4*(.@r/3);
bonus2 bSkillAtk,"EM_TERRA_DRIVE",4*(.@r/3);
if (.@r>=7) {
bonus bAspdRate,15;
if (.@r>=9) {
bonus2 bMagicAtkEle,Ele_All,10;
if (.@r>=11) {
bonus bFixedCast,-300;
bonus bMatkRate,5;
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bSMatk,3;
bonus bSpl,5;
bonus bCon,5;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bMagicAtkEle,Ele_All,10;
if (.@g>=ENCHANTGRADE_B) {
bonus bFixedCast,-200;
bonus bMatkRate,5;
if (.@g>=ENCHANTGRADE_A) {
bonus2 bMagicAtkEle,Ele_All,15;
bonus bSMatk,5;
}
}
}
}With Furious Master Spellbook:
- +10% magic damage against all races
- -10% magic damage against Human (player) and Doram (player) race enemies
With Furious Grimoire:
- Terra Drive damage +15%