Great Hero's Boots
- Slots1
- EquipShoes
- DEF15
- Armor Lv1
- Level150+
- Weight60
- RefineYes
- NPC sell10 z
ClassesEvery class
Boots said to be worn by a great hero.
It seems to resonate with the Patent Hero Weapons.
MaxHP +1500
MaxSP +150
Refine Level +3:
MaxHP +1%
MaxSP +1%
Refine Level +7:
ATK +5%
MATK +5%
Refine Level +9:
Decreases Fixed Casting Time by 0.5 seconds.
Refine Level +11:
Decreases Fixed Casting Time by 0.2 seconds.
Refine Level +13:
Decreases After Skill Delay and After Cast Delay by 5%.
- MaxHP +1500
- MaxSP +150
- For every 3 refine levels:
- MaxHP +1%
- MaxSP +1%
- At refine +7 or higher:
- ATK +5%
- MATK +5%
- At refine +9 or higher:
- At refine +11 or higher:
- At refine +13 or higher:
- After-skill delay -5%
- Variable cast time -5%
- Fixed cast time -0.7 s
- At refine +13 or higher:
- At refine +9 to +10:
- Fixed cast time -0.5 s
- At refine +11 or higher:
Show script
.@r = getrefine();
bonus bMaxHP,1500;
bonus bMaxSP,150;
bonus bMaxHPrate,.@r/3;
bonus bMaxSPrate,.@r/3;
if (.@r >= 7) {
bonus bAtkRate,5;
bonus bMatkRate,5;
}
if (.@r >= 9) {
.@val = -500;
if (.@r >= 11) {
.@val -= 200;
if (.@r >= 13) {
bonus bDelayrate,-5;
bonus bVariableCastrate,-5;
}
}
bonus bFixedCast,.@val;
}With Patent Oriental Sword:
- STR +10
- ATK +7%
With Patent Blade Katar:
- STR +10
- ATK +7%
Show 38 more sets
With Patent Avenger:
- STR +10
- ATK +7%
With Patent Fatalist:
- STR +10
- ATK +7%
With Patent Iron Nail:
- STR +10
- ATK +7%
With Patent Aquatic Spear:
- STR +10
- ATK +7%
With Patent One Sky One Sun:
- STR +10
- ATK +7%
With Patent Dragonic Slayer:
- VIT +10
- +5% ranged physical damage
With Patent Katar of Shiver:
- AGI +10
- +5% melee physical damage
With Patent Red Lotus Sword:
- DEX +10
- +5% ranged physical damage
With Patent Narcissus Bow:
- DEX +10
- +5% ranged physical damage
With Patent Golden Lord Launcher:
- DEX +10
- +5% ranged physical damage
With Patent The Black:
- DEX +10
- +5% ranged physical damage
With Patent Demon Slayer Shot:
- DEX +10
- +5% ranged physical damage
With Patent Slate Sword:
- VIT +10
- +5% melee physical damage
With Patent Trumpet Shell:
- INT +10
- MATK +7%
With Patent Barbed Wire Whip:
- INT +10
- MATK +7%
With Patent Magic Sword:
- INT +10
- MATK +7%
With Patent Shadow Staff:
- INT +10
- MATK +7%
With Patent Chilling Cane:
- INT +10
- MATK +7%
With Patent Light Blade:
- INT +10
- MATK +7%
With Patent Aeon Staff:
- INT +10
- MATK +7%
With Patent Blue Crystal Staff:
- INT +10
- MATK +7%
With Patent Exorcist's Bible:
- INT +10
- MATK +7%
With Patent Saint Mace:
- INT +10
- MATK +7%
With Patent Spirit Pendulum:
- INT +10
- MATK +7%
With Patent Meteor Striker:
- STR +10
- +5% ranged physical damage
With Patent Clarity Huuma Shuriken:
- STR +10
- +5% ranged physical damage
With Patent Royal Bow:
- DEX +10
- ATK +7%
With Patent Scarlet Dragon Leather Bow:
- DEX +10
- ATK +7%
With Patent Kiri no Tsuyu and Surudoi Kaze:
- DEX +10
- ATK +7%
With Patent Crimson Rose:
- DEX +10
- ATK +7%
With Patent Kiri no Tsuyu and Comp Sharp Wind Sword:
- DEX +10
- ATK +7%
With Patent Ray Knuckle:
- VIT +10
- ATK +7%
With Patent Meowmeow Foxtail:
- LUK +10
- ATK +7%
- MATK +7%
With Patent Master Soul Rifle:
- INT +10
- +5% Ghost magic damage
With Patent Blessed Knife:
- +5% melee physical damage
- STR +10
With Patent Freedom Stick:
- MATK +7%
- INT +10
With Hero Favor:
- Fixed cast time -0.2 s
- MATK +60
With Hero Courage:
- Fixed cast time -0.2 s
- ATK +60