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Great Hero's Boots

Great Hero's Boots

ArmorID 22238Great_Hero_Boots
  • Slots1
  • EquipShoes
  • DEF15
  • Armor Lv1
  • Level150+
  • Weight60
  • RefineYes
  • NPC sell10 z

ClassesEvery class

In-game description

Boots said to be worn by a great hero.

It seems to resonate with the Patent Hero Weapons.


MaxHP +1500

MaxSP +150


Refine Level +3:

MaxHP +1%

MaxSP +1%


Refine Level +7:

ATK +5%

MATK +5%


Refine Level +9:

Decreases Fixed Casting Time by 0.5 seconds.


Refine Level +11:

Decreases Fixed Casting Time by 0.2 seconds.


Refine Level +13:

Decreases After Skill Delay and After Cast Delay by 5%.

What it does

  • MaxHP +1500
  • MaxSP +150
  • For every 3 refine levels:
    • MaxHP +1%
    • MaxSP +1%
  • At refine +7 or higher:
    • ATK +5%
    • MATK +5%
  • At refine +9 or higher:
    • At refine +11 or higher:
      • At refine +13 or higher:
        • After-skill delay -5%
        • Variable cast time -5%
      • Fixed cast time -0.7 s
    • At refine +9 to +10:
      • Fixed cast time -0.5 s
Show script
.@r = getrefine();
bonus bMaxHP,1500;
bonus bMaxSP,150;
bonus bMaxHPrate,.@r/3;
bonus bMaxSPrate,.@r/3;
if (.@r >= 7) {
   bonus bAtkRate,5;
   bonus bMatkRate,5;
}
if (.@r >= 9) {
   .@val = -500;
   if (.@r >= 11) {
      .@val -= 200;
      if (.@r >= 13) {
         bonus bDelayrate,-5;
         bonus bVariableCastrate,-5;
      }
   }
   bonus bFixedCast,.@val;
}

Set bonuses (40)

With Patent Oriental Sword:

  • STR +10
  • ATK +7%

With Patent Blade Katar:

  • STR +10
  • ATK +7%
Show 38 more sets

With Patent Avenger:

  • STR +10
  • ATK +7%

With Patent Fatalist:

  • STR +10
  • ATK +7%

With Patent Iron Nail:

  • STR +10
  • ATK +7%

With Patent Aquatic Spear:

  • STR +10
  • ATK +7%

With Patent One Sky One Sun:

  • STR +10
  • ATK +7%

With Patent Dragonic Slayer:

  • VIT +10
  • +5% ranged physical damage

With Patent Katar of Shiver:

  • AGI +10
  • +5% melee physical damage

With Patent Red Lotus Sword:

  • DEX +10
  • +5% ranged physical damage

With Patent Narcissus Bow:

  • DEX +10
  • +5% ranged physical damage

With Patent Golden Lord Launcher:

  • DEX +10
  • +5% ranged physical damage

With Patent The Black:

  • DEX +10
  • +5% ranged physical damage

With Patent Demon Slayer Shot:

  • DEX +10
  • +5% ranged physical damage

With Patent Slate Sword:

  • VIT +10
  • +5% melee physical damage

With Patent Trumpet Shell:

  • INT +10
  • MATK +7%

With Patent Barbed Wire Whip:

  • INT +10
  • MATK +7%

With Patent Magic Sword:

  • INT +10
  • MATK +7%

With Patent Shadow Staff:

  • INT +10
  • MATK +7%

With Patent Chilling Cane:

  • INT +10
  • MATK +7%

With Patent Light Blade:

  • INT +10
  • MATK +7%

With Patent Aeon Staff:

  • INT +10
  • MATK +7%

With Patent Blue Crystal Staff:

  • INT +10
  • MATK +7%

With Patent Exorcist's Bible:

  • INT +10
  • MATK +7%

With Patent Saint Mace:

  • INT +10
  • MATK +7%

With Patent Spirit Pendulum:

  • INT +10
  • MATK +7%

With Patent Meteor Striker:

  • STR +10
  • +5% ranged physical damage

With Patent Clarity Huuma Shuriken:

  • STR +10
  • +5% ranged physical damage

With Patent Royal Bow:

  • DEX +10
  • ATK +7%

With Patent Kiri no Tsuyu and Surudoi Kaze:

  • DEX +10
  • ATK +7%

With Patent Crimson Rose:

  • DEX +10
  • ATK +7%

With Patent Kiri no Tsuyu and Comp Sharp Wind Sword:

  • DEX +10
  • ATK +7%

With Patent Ray Knuckle:

  • VIT +10
  • ATK +7%

With Patent Meowmeow Foxtail:

  • LUK +10
  • ATK +7%
  • MATK +7%

With Patent Master Soul Rifle:

  • INT +10
  • +5% Ghost magic damage

With Patent Blessed Knife:

  • +5% melee physical damage
  • STR +10

With Patent Freedom Stick:

  • MATK +7%
  • INT +10

With Hero Favor:

  • Fixed cast time -0.2 s
  • MATK +60

With Hero Courage:

  • Fixed cast time -0.2 s
  • ATK +60