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Patent Barbed Wire Whip

Patent Barbed Wire Whip

Weapon · WhipID 580009Up_Barb_Wire_K
  • Slots2
  • EquipWeapon
  • ATK160
  • MATK230
  • Range1
  • Weapon Lv4
  • Level150+
  • Weight100
  • RefineYes
  • OnlyFemale
  • NPC sellNo

ClassesDancer line (3rd and 4th classes only)

In-game description

A spiny whip made out of wire.

They became more flexible and began to show their natural abilities.

It resonates with Great Hero's Boots.


MATK +230


For each 2 Refine Levels:

MATK +15


For each 3 Refine Levels:

Increases Magical Damage with Neutral element by 4%.


Refine Level +7:

Increases Damage of Reverberation and Metallic Sound by 10%.


Refine Level +9:

Decreases Fixed Casting Time of Reverberation by 0.5 seconds.


Refine Level +11:

MATK +7%

Increases Damage of Reverberation and Metallic Sound by additional 15%.


When equipped with Great Hero's Boots:

INT +10, MATK +7%.

What it does

  • For every 2 refine levels:
    • MATK +15
  • For every 3 refine levels:
    • +4% magic damage of every element
  • At refine +7 or higher:
    • Reverberation damage +10%
    • Metallic Sound damage +10%
  • At refine +9 or higher:
    • Reverberation fixed cast time -0.5 s
  • At refine +11 or higher:
    • MATK +7%
    • Reverberation damage +15%
    • Metallic Sound damage +15%
Show script
.@r = getrefine();
bonus bMatk,.@r/2*15;
bonus2 bMagicAtkEle,Ele_All,.@r/3*4;
if (.@r>=7) {
   bonus2 bSkillAtk,"WM_REVERBERATION",10;
   bonus2 bSkillAtk,"WM_METALICSOUND",10;
}
if (.@r>=9) {
   bonus2 bSkillFixedCast,"WM_REVERBERATION",-500;
}
if (.@r>=11) {
   bonus bMatkRate,7;
   bonus2 bSkillAtk,"WM_REVERBERATION",15;
   bonus2 bSkillAtk,"WM_METALICSOUND",15;
}

Set bonus

With Great Hero's Boots:

  • INT +10
  • MATK +7%