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Illusion Immaterial Sword

Illusion Immaterial Sword

Weapon · 1hSwordID 13469Immaterial_Sword_IL
  • Slots2
  • EquipWeapon
  • ATK180
  • Range1
  • Weapon Lv4
  • Level120+
  • Weight90
  • RefineYes
  • NPC sellNo

ClassesSwordman line, Merchant line and Thief line

In-game description

A sword with an intangible blade that appears to be formless.

Attack and collapse the subject's mind.


Indestructible in battle


Dealing physical damage drain 1 MaxSP.


Dealing physical damage has a 8% chance to drain 30% MaxSP from enemy.


For each Refine Level:

Increases the chance to drain the MaxSP of enemies by 2%.


Refine Level +7:

Increases MaxSP drain from enemy by 20%.


When equipped with Illusion Cape of Ancient Lord:

MATK +100


Refine Level of Illusion Immaterial Sword and Illusion Cape of Ancient Lord each is +7 or higher:

MATK +50


Total Refine Level of entire set at least +18:

When dealing physical and specific attacks, chance to auto cast bolt magic.


Total Refine Level of entire set at least +22:

When dealing physical attacks, a chance to increase Storm Gust, Meteor Storm, Lord of Vermilion and Heaven's Drive for 10 seconds by 30%.


Element: Ghost

What it does

  • Gains 1 SP with every normal attack
  • This weapon cannot break
  • At refine +12 or higher:
    • 8% chance on normal attacks to destroy 50% of the target's SP
  • At refine +11 or lower:
    • 8% chance on normal attacks to destroy 30% of the target's SP
  • Your attacks become Ghost element
Show script
.@r = getrefine();
bonus bSPDrainValue,-1;
bonus bUnbreakableWeapon;
if (.@r >= 12) {
   .@val = 20;
}
bonus2 bSPVanishRate,(80+(20*.@r)),(30+.@val);
bonus bAtkEle,Ele_Ghost;

Set bonus

With Illusion Cape of Ancient Lord:

  • For the Rogue line:
    • With your weapon at +7 or higher and with your garment at +7 or higher:
      • MATK +150
    • Unless with your weapon at +7 or higher and with your garment at +7 or higher:
      • MATK +100
    • With a combined refine of +18 or more on your weapon and garment:
      • 5% chance to cast Cold Bolt Lv 3 when attacking
      • 5% chance to cast Fire Bolt Lv 3 when attacking
      • 5% chance to cast Lightning Bolt Lv 3 when attacking
    • With a combined refine of +22 or more on your weapon and garment:
      • When you deal physical damage: 2% chance for 10 s:
        • Storm Gust damage +30%
        • Meteor Storm damage +30%
        • Lord of Vermilion damage +30%
        • Heaven's Drive damage +30%