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Patch notes

Class Update 2

15 skills on the official numbers

Live since 2026-10-05

Fifteen skills of several class lines still worked differently from the official Korean game. This update puts them on the official numbers: multi-hit skills that dealt their full damage on every hit, SP and AP costs, a duration and the Hell Tree's buff. Each card below shows the exact change.

Also in this update

  • Fix 25 skill tooltips and 4 skill-window SP costs now show the real damage, AP, duration and SP (old numbers and typos fixed; the skills themselves did not change).
  • Buff 5
  • Nerf 8
  • Adjusted 1
  • Fix 1
  • 11 classes · 15 skills

Meister

Merchant line

Rush Strike

Nerf

Each of its 7 hits used the full skill ratio, so it dealt about 7 times its official damage; now the official total.

Damage (Lv 1-5)7 hits x 4400-19400% ATK (about 7 x official) ⇒ 4400-19400% ATK in total, shown as 7 hits

Imperial Guard

Swordman line

Radiant Spear

Nerf

Each of its 2 hits used the full skill ratio, so it dealt about 2 times its official damage; now the official total.

Damage (Lv 1-10)2 hits x 4650-15000% ATK (about 2 x official) ⇒ 4650-15000% ATK in total, shown as 2 hits

Trouvere

Archer line · with Troubadour

Rhythmical Wave

Nerf

Classes: Troubadour, Trouvere

Each of its 5 hits used the full skill ratio, so it dealt about 5 times its official damage; now the official total. It also cost less SP than the official cost your skill window already showed; now the official cost.

Damage (Lv 1-5)5 hits x 3900-18500% MATK (about 5 x official) ⇒ 3900-18500% MATK in total, shown as 5 hits
SP cost (Lv 1-5)56-80 ⇒ 78-102

Metallic Sound

Nerf

Classes: Minstrel, Wanderer, Troubadour, Trouvere

Each of its 2 hits used the full skill ratio, so it dealt up to 2 times its official damage; now the official total.

Damage (Lv 1-10)2 hits x (120-1200% + Lesson Lv x 60%) MATK (up to 2 x official) ⇒ (120-1200% + Lesson Lv x 60%) MATK in total, shown as 2 hits

Sky Emperor

Taekwon line

Sky Moon

Buff

Its 3 hits shared one skill ratio, so it dealt about a third of its official damage; now it hits 3 times at the full ratio, as official.

Damage (Lv 1-5)1750-3750% ATK in total, shown as 3 hits (about 1/3 of official) ⇒ 3 hits x 1750-3750% ATK

Shadow Cross

Thief line

Fatal Shadow Claw

Nerf

The balance update set it 5 AP below the official cost; now the official 125 AP.

AP cost120 AP ⇒ 125 AP

Dancing Knife

Nerf

The official duration grows with the level; Lv 5 is unchanged.

Duration (Lv 1-5)120 s at every level ⇒ 40/60/80/100/120 s

Shiranui

Ninja line · with Shinkiro

Throw Kunai

Nerf

Classes: Ninja, Kagerou, Oboro, Shinkiro, Shiranui

Each of its 3 hits used the full skill ratio, so it dealt up to 3 times its official damage; now the official total.

Damage (Lv 1-5)3 hits x 100-500% ATK (up to 3 x official) ⇒ 100-500% ATK in total, shown as 3 hits

Cold Blooded Cannon

Adjusted

Classes: Shinkiro, Shiranui

A little more at Lv 1-3, less from Lv 5 up; the official cost your skill window showed.

SP cost (Lv 1-10)52-88 ⇒ 58-76

Biolo

Merchant line

Hell Tree

Fix

The tree stopped casting after its first Hell Dusty; now it keeps casting it as official.

Hell Dusty casts (the tree's buff on its summoner)

Before once, right after the tree appears

Now about every 35 seconds while the tree stands, fighting or not

Spirit Handler

Summoner line

Hogogong Strike

Buff

It cost more than the official cost your skill window showed; now the official cost.

SP cost (Lv 1-7)67-85 ⇒ 54-72

Soul Ascetic

Taekwon line

Talisman of Soul Stealing

Buff

The official cost your skill window showed.

SP cost84 ⇒ 30

Talisman of Protection

Buff

It gave no AP; now 2 AP per cast, as official.

AP gainednone ⇒ 2 AP

Arch Mage

Mage line

Storm Cannon

Buff

A data typo; now the official cost.

SP cost (Lv 1)79 ⇒ 76

Inquisitor

Acolyte line

Blazing Flame Blast

Nerf

Now the official cost.

SP cost (Lv 5)68 ⇒ 70