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Database›Skills›Bind Trap

Bind Trap

MiscGround
RL_B_TRAP·ID: 2555·Max Lv 5

Skill Info

Max Level5
TypeMisc
TargetGround
Hit TypeSingle
Inflicts StatusB_Trap
Damage FlagsNoDamage
FlagsIgnoreNonCritAtkBonus

Per-Level Stats

Range
Lv1 3Lv2 4Lv3 4Lv4 5Lv5 5
Hit Count1
Cast Time
Lv1 2.0sLv2 1.60sLv3 1.20sLv4 0.80sLv5 0.40s
After-cast Delay
Lv1 10.0sLv2 11.0sLv3 12.0sLv4 13.0sLv5 14.0s
Cooldown10.0s
SP Cost
Lv1 30 SPLv2 32 SPLv3 34 SPLv4 36 SPLv5 38 SP

Description

[Binding Trap (Dark Pit)] Skill Requirement: Flicker (Flashing Signal) (LV Skill Form: Special / Earth Description: Sets a slowing trap beneath your feet. All targets that walk into the trap's range have their Movement Speed significantly decreased. Binding Trap's duration decreases in proportion to the targets' STR. Only 1 Binding Trap can be set at a time. Use the Flicker skill to detonate Binding Trap. The trap inflicts additional damage on the targets. This skill's damage increases in proportion to your Dexterity, targets' HP, and the skill's level. The slow duration decreases according to the target's STR, but cannot be shorter than 4 sec. Consumes 1 Special Alloy Trap. [LV 1] Area of Effect: 3x3 cells, duration: 4+6 sec. [LV 2] Area of Effect: 5x5 cells, duration: 4+7 sec. [LV 3] Area of Effect: 5x5 cells, duration: 4+8 sec. [LV 4] Area of Effect: 7x7 cells, duration: 4+9 sec. [LV 5] Area of Effect: 7x7 cells, duration: 4+10 sec.

Requirements

Weapon Types
RevolverRifleGatlingShotgunGrenade