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Vivatus Fides Shotgun

Vivatus Fides Shotgun

Weapon · ShotgunID 820006Vivatus_F_Shotgun
  • Slots2
  • EquipTwo-handed
  • ATK320
  • Range9
  • Weapon Lv5
  • Level210+
  • Weight200
  • RefineYes
  • NPC sellNo

ClassesRebellion (3rd classes only)

In-game description

A shotgun reborn with the power of true faith through a ritual of purification.


Deals Splash Damage.


Increases Damage of Shattering Storm by 10%.


For each 3 Refine Levels:

ATK +18


Refine Level +7:

Increases Damage of Shattering Storm by additional 20%.


Refine Level +9:

Decreases Shattering Storm skill cooldown by 1 second.


Refine Level +11:

Increases Damage of Shattering Storm by additional 25%.


Refine Level +12:

Increases Ranged Physical Damage by 15%.


[Grade Bonus]

[Grade D]: Refine Level +11: Physical Damage against enemies of every element +15%.

[Grade C]: Damage of Shattering Storm +15%.

[Grade B]: ATK +7%.

[Grade A]: CON +1, P.ATK +1 per 3 Refine Levels.

What it does

  • Normal attacks hit everything within 1 cell of the target
  • Shatter Storm damage +10%
  • For every 3 refine levels:
    • ATK +18
  • At refine +7 or higher:
    • Shatter Storm damage +20%
    • At refine +9 or higher:
      • Shatter Storm cooldown -1 s
      • At refine +11 or higher:
        • Shatter Storm damage +25%
        • At refine +12 or higher:
          • +15% ranged physical damage
  • At enchant grade D or higher:
    • At refine +11 or higher:
      • +15% physical damage against enemies of every element
  • At enchant grade C or higher:
    • Shatter Storm damage +15%
    • At enchant grade B or higher:
      • ATK +7%
      • At enchant grade A or higher:
        • For every 3 refine levels:
          • P.ATK +1
          • CON +1
Show script
.@g = getenchantgrade();
.@r = getrefine();
bonus bSplashRange,1;
bonus2 bSkillAtk,"RL_S_STORM",10;
bonus bBaseAtk,18*(.@r/3);
if (.@r>=7) {
   bonus2 bSkillAtk,"RL_S_STORM",20;
   if (.@r>=9) {
      bonus2 bSkillCooldown,"RL_S_STORM",-1000;
      if (.@r>=11) {
         bonus2 bSkillAtk,"RL_S_STORM",25;
         if (.@r>=12) {
            bonus bLongAtkRate,15;
         }
      }
   }
}
if (.@g >= ENCHANTGRADE_D) {
   if (.@r>=11) {
      bonus2 bAddEle,Ele_All,15;
   }
}
if (.@g >= ENCHANTGRADE_C) {
   bonus2 bSkillAtk,"RL_S_STORM",15;
   if (.@g >= ENCHANTGRADE_B) {
      bonus bAtkRate,7;
      if (.@g >= ENCHANTGRADE_A) {
         bonus bPAtk,(.@r/3);
         bonus bCon,(.@r/3);
      }
   }
}

Set bonuses (2)

With Helm of Faith II(Rebellion):

  • +10% ranged physical damage
  • For every 3 refine levels of your weapon:
    • Wild Fire damage +7%
    • Shatter Storm damage +5%
  • At enchant grade C or higher:
    • Wild Fire damage +15%

With Purified Pigeon:

  • ATK +300
  • MATK +300
  • After-skill delay -5%