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Avenger-LT

Avenger-LT

Weapon · 2hAxeID 620015Avenger_LT
  • Slots2
  • EquipTwo-handed
  • ATK290
  • Range1
  • Weapon Lv5
  • Level190+
  • Weight700
  • RefineYes
  • NPC sellNo

ClassesBlacksmith line (3rd and 4th classes only)

In-game description

An improved version of the two-handed axe that is said to have been sharpened by a first-class blacksmith for his revenge.

Resonates with Hero's Boots-LT.


Indestructible in battle


ATK +5%


Base Level at least 210:

POW +2, P.ATK +1.


For each 2 Refine Levels:

ATK +15


For each 3 Refine Levels:

Increases Damage of Axe Tornado by 10%.


Refine Level +7:

Increases Damage of Axe Tornado by 40%.

Decreases Axe Tornado skill cooldown by 1 second.


Refine Level +9:

Increases Melee and Ranged Physical Damage by 15%.

Increases Physical Damage against enemies of every size by 20%.


Refine Level +11:

Decreases Damage taken from enemies of every element by 20%.


When equipped with Hero's Boots-LT:

ATK +10%, P.ATK +2.


[Grade Bonus]

[Grade D]: ATK +3%

[Grade C]: Melee and Ranged Physical Damage +15%. P.ATK +1

[Grade B]: POW +3, P.ATK +2

What it does

  • This weapon cannot break
  • ATK +5%
  • At base level 210 or higher:
    • P.ATK +1
    • POW +2
  • At refine +7 or higher:
    • Axe Tornado cooldown -1 s
    • Axe Boomerang damage +40%
    • At refine +9 or higher:
      • +20% physical damage against enemies of every size
      • +15% ranged physical damage
      • +15% melee physical damage
      • At refine +11 or higher:
        • Takes 20% less damage from every element
  • At enchant grade D or higher:
    • ATK +3%
    • At enchant grade C or higher:
      • +15% ranged physical damage
      • +15% melee physical damage
      • P.ATK +1
      • At enchant grade B or higher:
        • P.ATK +2
        • POW +3
  • For every 2 refine levels:
    • ATK +15
  • For every 3 refine levels:
    • Axe Tornado damage +10%
Show script
.@g = getenchantgrade();
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bAtkRate,5;
if (BaseLevel>=210) {
   bonus bPAtk,1;
   bonus bPow,2;
}
if (.@r>=7) {
   bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;
   bonus2 bSkillAtk,"NC_AXEBOOMERANG",40;
   if (.@r>=9) {
      bonus2 bAddSize,Size_All,20;
      bonus bLongAtkRate,15;
      bonus bShortAtkRate,15;
      if (.@r>=11) {
         bonus2 bSubEle,Ele_All,20;
      }
   }
}
if (.@g >= ENCHANTGRADE_D) {
   bonus bAtkRate,3;
   if (.@g >= ENCHANTGRADE_C) {
      bonus bLongAtkRate,15;
      bonus bShortAtkRate,15;
      bonus bPAtk,1;
      if (.@g >= ENCHANTGRADE_B) {
         bonus bPAtk,2;
         bonus bPow,3;
      }
   }
}
bonus bBaseAtk,15*(.@r/2);
bonus2 bSkillAtk,"NC_AXETORNADO",10*(.@r/3);

Set bonuses (2)

With Hero's Boots-LT:

  • P.ATK +2
  • ATK +10%

With Heroic Token (Meister):

  • +15% physical damage against enemies of every size
  • With your weapon at +10 or higher:
    • +10% melee physical damage
    • Axe Stomp damage +10%
  • At enchant grade C or higher:
    • P.ATK +5
    • POW +5
    • Axe Stomp damage +10%