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Illusion Doom Slayer

Illusion Doom Slayer

Weapon · 2hAxeID 620010Doom_Slayer_IL
  • Slots2
  • EquipTwo-handed
  • ATK250
  • Range1
  • Weapon Lv4
  • Level120+
  • Weight700
  • RefineYes
  • NPC sellNo

ClassesMerchant line

In-game description

An axe that is so huge and heavy that even the word "extra-large" doesn't fit.


Indestructible in battle


Decreases Variable Casting Time by 5%.


Base STR at least 100:

ATK +75


Refine Level +7:

Decreases Variable Casting Time by additional 10%.


Refine Level +9:

Increases Melee and Ranged Physical Damage by 15%.

Increases Physical Damage against enemies of every size by 20%.


Refine Level +11:

Decreases After Skill Delay by 10%.


When equipped with Illusion Chain Mail:

ATK +50

Decreases After Skill Delay by additional 10%.

Refine Level of Illusion Doom Slayer and Illusion Chain Mail is +7 or higher:

ASPD +15%

Total Refine Level of entire set at least +18:

Increases Physical Damage against enemies of every race by 20%.

Total Refine Level of entire set at least +22:

ATK +15%

Decreases Variable Casting Time by 10%.

What it does

  • This weapon cannot break
  • With base STR 100 or higher:
    • ATK +75
  • At refine +7 or higher:
    • Variable cast time -10%
    • At refine +9 or higher:
      • +20% physical damage against enemies of every size
      • +15% ranged physical damage
      • +15% melee physical damage
      • At refine +11 or higher:
        • After-skill delay -10%
  • Variable cast time -5%
Show script
.@r = getrefine();
bonus bUnbreakableWeapon;
if (readparam(bStr)>=100) {
   bonus bBaseAtk,75;
}
if (.@r>=7) {
   bonus bVariableCastrate,-10;
   if (.@r>=9) {
      bonus2 bAddSize,Size_All,20;
      bonus bLongAtkRate,15;
      bonus bShortAtkRate,15;
      if (.@r>=11) {
         bonus bDelayrate,-10;
      }
   }
}
bonus bVariableCastrate,-5;

Set bonus

With Illusion Chain Mail:

  • After-skill delay -15%
  • ATK +50
  • With your weapon at +7 or higher and with your armor at +7 or higher:
    • ASPD +15%
    • With a combined refine of +18 or more on your weapon and armor:
      • +20% physical damage against all races
      • With a combined refine of +22 or more on your weapon and armor:
        • Variable cast time -10%
        • ATK +15%