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Thanos Axe-AD

Thanos Axe-AD

Weapon · 2hAxeID 620009Thanos_Axe_AD
  • Slots2
  • EquipTwo-handed
  • ATK320
  • Range1
  • Weapon Lv5
  • Level190+
  • Weight600
  • RefineYes
  • NPC sellNo

ClassesBlacksmith line (3rd and 4th classes only)

In-game description

Thanos' two-handed axe remodeled with the addition of Tim Artnard's technology.


Physical attacks have a random chance to recover 2500 HP and 50 SP every second for 4 seconds.


For each 2 Refine Levels:

ATK +10


For each 3 Refine Levels:

Increases Damage of Axe Tornado by 7%.


Refine Level +7:

Decreases After Skill Delay by 10%.

Decreases Axe Tornado skill cooldown by 1 second.


Refine Level +9:

Increases Damage of Axe Boomerang by 15%.

Increases Damage of Axe Tornado by additional 15%.


Refine Level +11:

Increases Physical Damage against enemies of every size by 15%.

Increases Melee Physical Damage by 15%.


[Grade Bonus]

[Grade D]: ATK +2%, Damage of Axe Stomp +10%.

[Grade C]: ATK +3%, P.ATK +1.

[Grade B]: Damage of Axe Stomp +10%.

What it does

  • This weapon cannot break
  • When you deal physical damage: 0.1% chance for 4 s:
    • Recovers 2500 HP every 1 s
  • For every 2 refine levels:
    • ATK +10
  • For every 3 refine levels:
    • Axe Tornado damage +7%
  • At refine +7 or higher:
    • After-skill delay -10%
    • Axe Tornado cooldown -1 s
    • At refine +9 or higher:
      • Axe Boomerang damage +45%
      • Axe Tornado damage +15%
      • At refine +11 or higher:
        • +15% physical damage against enemies of every size
        • +15% melee physical damage
  • At enchant grade D or higher:
    • ATK +2%
    • Axe Stomp damage +10%
    • At enchant grade C or higher:
      • P.ATK +1
      • ATK +3%
      • At enchant grade B or higher:
        • Axe Stomp damage +10%
Show script
.@g = getenchantgrade();
.@r = getrefine();
bonus bUnbreakableWeapon;
autobonus "{ bonus2 bHPRegenRate,2500,1000; }",1,4000,BF_WEAPON;
bonus bBaseAtk,10*(.@r/2);
bonus2 bSkillAtk,"NC_AXETORNADO",7*(.@r/3);
if (.@r>=7) {
   bonus bDelayrate,-10;
   bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;
   if (.@r>=9) {
      bonus2 bSkillAtk,"NC_AXEBOOMERANG",45;
      bonus2 bSkillAtk,"NC_AXETORNADO",15;
      if (.@r>=11) {
         bonus2 bAddSize,Size_All,15;
         bonus bShortAtkRate,15;
      }
   }
}
if (.@g >= ENCHANTGRADE_D) {
   bonus bAtkRate,2;
   bonus2 bSkillAtk,"MT_AXE_STOMP",10;
   if (.@g >= ENCHANTGRADE_C) {
      bonus bPAtk,1;
      bonus bAtkRate,3;
      if (.@g >= ENCHANTGRADE_B) {
         bonus2 bSkillAtk,"MT_AXE_STOMP",10;
      }
   }
}

Set bonuses (6)

With Thanos' Warrior Helmet-LT:

  • +15% physical damage against Formless, Undead, Brute, Plant, Insect, Fish, Demon, Demi-Human, Angel and Dragon race enemies
  • For every 2 refine levels of your weapon:
    • Axe Tornado damage +12%

With Gray Spell(Warrior) Lv 1:

  • Axe Tornado damage +15%
  • Axe Stomp damage +15%
  • For every 2 refine levels of your weapon:
    • Axe Boomerang damage +6%
Show 4 more sets

With Gray Spell(Warrior) Lv 2:

  • Axe Tornado damage +20%
  • Axe Stomp damage +20%
  • For every 2 refine levels of your weapon:
    • Axe Boomerang damage +9%

With Gray Spell(Warrior) Lv 3:

  • Axe Tornado damage +25%
  • Axe Stomp damage +25%
  • For every 2 refine levels of your weapon:
    • Axe Boomerang damage +12%

With Thanos' Warrior Helmet:

  • +10% physical damage against Formless, Undead, Brute, Plant, Insect, Fish, Demon, Demi-Human, Angel and Dragon race enemies
  • For every 2 refine levels of your weapon:
    • Axe Tornado damage +10%

With Thanos Boots1:

  • Axe Stomp cooldown -0.4 s
  • At enchant grade C or higher:
    • Axe Stomp damage +10%