BetaOpen beta· wiped at launch 1 Feb 2027Register & playJoin Discord
Base 1x / Job 1x / Drop 3x
Nifleheim Bunny Hat

Nifleheim Bunny Hat

ArmorID 5931Niflheim_Bunny_Hat
  • Slots1
  • EquipUpper headgear
  • Armor Lv1
  • Level30+
  • Weight50
  • RefineYes
  • NPC sellNo

ClassesEvery class

In-game description

A hat with a motif of Hylozoist's bunny.


Increases Damage against enemies of Niflheim monsters by 5%.


Refine Level +5:

Increases Damage against enemies of Niflheim monsters by 5%


Refine Level +7:

Increases Damage against enemies of Niflheim monsters by 10%


Refine Level +9:

Increases Damage against enemies of Niflheim monsters by 20%.


Random chance to Curse enemies on 11x11 AoE when receiving damage.

For each Refine Level:

Increases the trigger chance.


Enables the use of Level 1 Return to Nifleheim.

What it does

  • At refine +9 or higher:
    • +40% physical damage against Lord of the Dead
    • +40% physical damage against Gibbet
    • +40% physical damage against Dullahan
    • +40% physical damage against Loli Ruri
    • +40% physical damage against Disguise
    • +40% physical damage against Bloody Murderer
    • +40% physical damage against Quve
    • +40% physical damage against Lude
    • +40% physical damage against Heirozoist
    • +40% magic damage against Lord of the Dead
    • +40% magic damage against Gibbet
    • +40% magic damage against Dullahan
    • +40% magic damage against Loli Ruri
    • +40% magic damage against Disguise
    • +40% magic damage against Bloody Murderer
    • +40% magic damage against Quve
    • +40% magic damage against Lude
    • +40% magic damage against Heirozoist
  • At refine +7 to +8:
    • +20% physical damage against Lord of the Dead
    • +20% physical damage against Gibbet
    • +20% physical damage against Dullahan
    • +20% physical damage against Loli Ruri
    • +20% physical damage against Disguise
    • +20% physical damage against Bloody Murderer
    • +20% physical damage against Quve
    • +20% physical damage against Lude
    • +20% physical damage against Heirozoist
    • +20% magic damage against Lord of the Dead
    • +20% magic damage against Gibbet
    • +20% magic damage against Dullahan
    • +20% magic damage against Loli Ruri
    • +20% magic damage against Disguise
    • +20% magic damage against Bloody Murderer
    • +20% magic damage against Quve
    • +20% magic damage against Lude
    • +20% magic damage against Heirozoist
  • At refine +5 to +6:
    • +10% physical damage against Lord of the Dead
    • +10% physical damage against Gibbet
    • +10% physical damage against Dullahan
    • +10% physical damage against Loli Ruri
    • +10% physical damage against Disguise
    • +10% physical damage against Bloody Murderer
    • +10% physical damage against Quve
    • +10% physical damage against Lude
    • +10% physical damage against Heirozoist
    • +10% magic damage against Lord of the Dead
    • +10% magic damage against Gibbet
    • +10% magic damage against Dullahan
    • +10% magic damage against Loli Ruri
    • +10% magic damage against Disguise
    • +10% magic damage against Bloody Murderer
    • +10% magic damage against Quve
    • +10% magic damage against Lude
    • +10% magic damage against Heirozoist
  • At refine +4 or lower:
    • +5% physical damage against Lord of the Dead
    • +5% physical damage against Gibbet
    • +5% physical damage against Dullahan
    • +5% physical damage against Loli Ruri
    • +5% physical damage against Disguise
    • +5% physical damage against Bloody Murderer
    • +5% physical damage against Quve
    • +5% physical damage against Lude
    • +5% physical damage against Heirozoist
    • +5% magic damage against Lord of the Dead
    • +5% magic damage against Gibbet
    • +5% magic damage against Dullahan
    • +5% magic damage against Loli Ruri
    • +5% magic damage against Disguise
    • +5% magic damage against Bloody Murderer
    • +5% magic damage against Quve
    • +5% magic damage against Lude
    • +5% magic damage against Heirozoist
  • 1% chance to cast Wide Curse Lv 2 when hit by a physical attack
  • Lets you use Niflheim Recall Lv 1
Show script
.@r = getrefine();
.@per = ((.@r >= 9) ? 40 : ((.@r >= 7) ? 20 : ((.@r >= 5) ? 10 : 5)));
bonus2 bAddDamageClass,1373,.@per;
bonus2 bAddDamageClass,1503,.@per;
bonus2 bAddDamageClass,1504,.@per;
bonus2 bAddDamageClass,1505,.@per;
bonus2 bAddDamageClass,1506,.@per;
bonus2 bAddDamageClass,1507,.@per;
bonus2 bAddDamageClass,1508,.@per;
bonus2 bAddDamageClass,1509,.@per;
bonus2 bAddDamageClass,1510,.@per;
bonus2 bAddMagicDamageClass,1373,.@per;
bonus2 bAddMagicDamageClass,1503,.@per;
bonus2 bAddMagicDamageClass,1504,.@per;
bonus2 bAddMagicDamageClass,1505,.@per;
bonus2 bAddMagicDamageClass,1506,.@per;
bonus2 bAddMagicDamageClass,1507,.@per;
bonus2 bAddMagicDamageClass,1508,.@per;
bonus2 bAddMagicDamageClass,1509,.@per;
bonus2 bAddMagicDamageClass,1510,.@per;
bonus5 bAutoSpellWhenHit,"NPC_WIDECURSE",2,10+((.@r*5)/10),BF_WEAPON|BF_MAGIC,1;
skill "ALL_NIFLHEIM_RECALL",1;