Saint Mace-LT
- Slots2
- EquipWeapon
- ATK190
- MATK210
- Range1
- Weapon Lv5
- Level190+
- Weight100
- RefineYes
- NPC sellNo
ClassesPriest line (3rd and 4th classes only)
An improved version of the sacred scepter said to have been used by a certain saint.
Resonates with Hero's Boots-LT.
Indestructible in battle
MATK +195
MATK +5%
Base Level at least 210:
SPL +2, S.MATK +1.
For each 2 Refine Levels:
Increases Magical Damage with Holy element by 1%.
For each 3 Refine Levels:
Increases Damage of Adoramus by 5%.
Refine Level +7:
Decreases Variable Casting Time by 10%.
Increases Magical Damage with Holy element by additional 10%.
Refine Level +9:
Increases Magical Damage against monsters of every race, except Players, by 15%.
Refine Level +11:
Increases Damage of Adoramus by additional 30%.
When equipped with Hero's Boots-LT:
MATK +10%, S.MATK +2.
[Grade Bonus]
[Grade D]: MATK +3%
[Grade C]: Magical Damage of Holy element +15%. S.MATK +1
[Grade B]: SPL +3, S.MATK +2.
- This weapon cannot break
- MATK +5%
- At base level 210 or higher:
- S.MATK +1
- SPL +2
- At refine +7 or higher:
- +10% Holy magic damage
- Variable cast time -10%
- At refine +9 or higher:
- +15% magic damage against all races
- -15% magic damage against Human (player) and Doram (player) race enemies
- At refine +11 or higher:
- Adoramus damage +30%
- At enchant grade D or higher:
- MATK +3%
- At enchant grade C or higher:
- +15% Holy magic damage
- S.MATK +1
- At enchant grade B or higher:
- S.MATK +2
- SPL +3
- For every 2 refine levels:
- +1% Holy magic damage
- For every 3 refine levels:
- Adoramus damage +5%
Show script
.@g = getenchantgrade();
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bMatkRate,5;
if (BaseLevel>=210) {
bonus bSMatk,1;
bonus bSpl,2;
}
if (.@r>=7) {
bonus2 bMagicAtkEle,Ele_Holy,10;
bonus bVariableCastrate,-10;
if (.@r>=9) {
bonus2 bMagicAddRace,RC_All,15;
bonus2 bMagicAddRace,RC_Player_Human,-15;
bonus2 bMagicAddRace,RC_Player_Doram,-15;
if (.@r>=11) {
bonus2 bSkillAtk,"AB_ADORAMUS",30;
}
}
}
if (.@g >= ENCHANTGRADE_D) {
bonus bMatkRate,3;
if (.@g >= ENCHANTGRADE_C) {
bonus2 bMagicAtkEle,Ele_Holy,15;
bonus bSMatk,1;
if (.@g >= ENCHANTGRADE_B) {
bonus bSMatk,2;
bonus bSpl,3;
}
}
}
bonus2 bMagicAtkEle,Ele_Holy,(.@r/2);
bonus2 bSkillAtk,"AB_ADORAMUS",5*(.@r/3);With Heroic Token (Cardinal):
- +15% magic damage against enemies of every size
- With your weapon at +10 or higher:
- +10% magic damage of every element
- Framen damage +10%
- At enchant grade C or higher:
- S.MATK +5
- SPL +5
- Framen damage +10%
With Hero's Boots-LT:
- S.MATK +2
- MATK +10%