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Iron Nail-LT

Iron Nail-LT

Weapon · KnuckleID 560026Iron_Nail_K_LT
  • Slots2
  • EquipWeapon
  • ATK205
  • Range1
  • Weapon Lv5
  • Level190+
  • Weight120
  • RefineYes
  • NPC sellNo

ClassesMonk line (3rd and 4th classes only)

In-game description

An improved version of the knuckle used by ancient heroes.

Resonates with Hero's Boots-LT.


ATK +5%


Base Level at least 210:

POW +2, P.ATK +1.


For each 2 Refine Levels:

ATK +15


For each 3 Refine Levels:

Increases Ranged Physical Damage by 4%.


Refine Level +7:

Increases Damage of Rampage Blaster and Ride in Lightning by 20%.


Refine Level +9:

Decreases Rampage Blaster skill cooldown by 1 second.

Decreases SP Consumption of Rampage Blaster by 15%.


Refine Level +11:

Increases Physical Damage against enemies of every element by 15%.

Increases Damage of Rampage Blaster and Ride in Lightning by additional 25%.


When equipped with Hero's Boots-LT:

ATK +10%, P.ATK +2.


[Grade Bonus]

[Grade D]: ATK +3%

[Grade C]: Ranged Physical Damage +15%. P.ATK +1

[Grade B]: POW +3, P.ATK +2.

What it does

  • ATK +5%
  • At base level 210 or higher:
    • P.ATK +1
    • POW +2
  • At refine +7 or higher:
    • Rampage Blaster damage +20%
    • Ride In Lightening damage +20%
    • At refine +9 or higher:
      • Rampage Blaster SP cost -15%
      • Rampage Blaster cooldown -1 s
      • Earth Shaker cooldown -1 s
      • At refine +11 or higher:
        • +15% physical damage against enemies of every element
        • Rampage Blaster damage +25%
        • Ride In Lightening damage +25%
  • At enchant grade D or higher:
    • ATK +3%
    • At enchant grade C or higher:
      • +15% ranged physical damage
      • P.ATK +1
      • At enchant grade B or higher:
        • P.ATK +2
        • POW +3
  • For every 2 refine levels:
    • ATK +15
  • For every 3 refine levels:
    • +4% ranged physical damage
Show script
.@g = getenchantgrade();
.@r = getrefine();
bonus bAtkRate,5;
if (BaseLevel>=210) {
   bonus bPAtk,1;
   bonus bPow,2;
}
if (.@r>=7) {
   bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",20;
   bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",20;
   if (.@r>=9) {
      bonus2 bSkillUseSPrate,"SR_RAMPAGEBLASTER",15;
      bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000;
      bonus2 bSkillCooldown,"SR_EARTHSHAKER",-1000;
      if (.@r>=11) {
         bonus2 bAddEle,Ele_All,15;
         bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",25;
         bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",25;
      }
   }
}
if (.@g >= ENCHANTGRADE_D) {
   bonus bAtkRate,3;
   if (.@g >= ENCHANTGRADE_C) {
      bonus bLongAtkRate,15;
      bonus bPAtk,1;
      if (.@g >= ENCHANTGRADE_B) {
         bonus bPAtk,2;
         bonus bPow,3;
      }
   }
}
bonus bBaseAtk,15*(.@r/2);
bonus bLongAtkRate,4*(.@r/3);

Set bonuses (2)

With Hero's Boots-LT:

  • P.ATK +2
  • ATK +10%

With Heroic Token (Inquisitor):

  • +15% physical damage against enemies of every size
  • With your weapon at +10 or higher:
    • +10% ranged physical damage
    • Explosion Blaster damage +10%
  • At enchant grade C or higher:
    • P.ATK +5
    • POW +5
    • Explosion Blaster damage +10%