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Meowmeow Foxtail-LT

Meowmeow Foxtail-LT

Weapon · StaffID 550067MeawFoxtail_LT
  • Slots2
  • EquipWeapon
  • ATK350
  • MATK350
  • Range1
  • Weapon Lv5
  • Level190+
  • Weight120
  • RefineYes
  • NPC sellNo

ClassesSummoner line

In-game description

An improved version of the mysterious foxtail that makes a meowmeow sound whenever it is shaken.

Seeing the softer shaking, it began to show its original power.

Resonates with Hero's Boots-LT.


Indestructible in battle


MATK +350


Base Level at least 210:

POW +2, SPL +2, P.ATK +1, S.MATK +1


For each 2 Refine Levels:

ATK +15, MATK +15


For each 3 Refine Levels:

ATK +2%, MATK +2%


Refine Level +7:

Increases Damage of Picky Peck and Silvervine Stem Spear by 15%.


Refine Level +9:

Decreases Variable Casting Time by 15%.

Decreases Catnip Meteor skill cooldown by 2 seconds.


Refine Level +11:

Increases Damage of Lunatic Carrot Beat and Catnip Meteor by 50%.

Increases Physical and Magical Damage against enemies of every size by 15%.


When equipped with Hero's Boots-LT:

ATK +10%, MATK +10%

P.ATK +2, S.MATK +2


[Grade Bonus]

[Grade D]: ATK +3%, MATK +3%

[Grade C]: Ranged Physical Damage and Magical Damage with every Element +15%. P.ATK +1, S.MATK +1

[Grade B]: POW +3, SPL +3, P.ATK +2, S.MATK +2.

What it does

  • This weapon cannot break
  • At base level 210 or higher:
    • P.ATK +1
    • S.MATK +1
    • POW +2
    • SPL +2
  • At refine +7 or higher:
    • Silvervine Stem Spear damage +40%
    • Picky Peck damage +40%
    • At refine +9 or higher:
      • Variable cast time -10%
      • Catnip Meteor cooldown -2 s
      • At refine +11 or higher:
        • +15% physical and magic damage against enemies of every size
        • Lunatic Carrot Beat damage +50%
        • Catnip Meteor damage +50%
  • At enchant grade D or higher:
    • ATK +3%
    • MATK +3%
    • At enchant grade C or higher:
      • +15% magic damage of every element
      • +15% ranged physical damage
      • P.ATK +1
      • S.MATK +1
      • At enchant grade B or higher:
        • P.ATK +2
        • S.MATK +2
        • POW +3
        • SPL +3
  • For every 2 refine levels:
    • MATK +15
    • ATK +15
  • For every 3 refine levels:
    • ATK +2%
    • MATK +2%
Show script
.@g = getenchantgrade();
.@r = getrefine();
bonus bUnbreakableWeapon;
if (BaseLevel>=210) {
   bonus bPAtk,1;
   bonus bSMatk,1;
   bonus bPow,2;
   bonus bSpl,2;
}
if (.@r>=7) {
   bonus2 bSkillAtk,"SU_SV_STEMSPEAR",40;
   bonus2 bSkillAtk,"SU_PICKYPECK",40;
   if (.@r>=9) {
      bonus bVariableCastrate,-10;
      bonus2 bSkillCooldown,"SU_CN_METEOR",-2000;
      if (.@r>=11) {
         bonus2 bAddSize,Size_All,15;
         bonus2 bMagicAddSize,Size_All,15;
         bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",50;
         bonus2 bSkillAtk,"SU_CN_METEOR",50;
      }
   }
}
if (.@g >= ENCHANTGRADE_D) {
   bonus bAtkRate,3;
   bonus bMatkRate,3;
   if (.@g >= ENCHANTGRADE_C) {
      bonus2 bMagicAtkEle,Ele_All,15;
      bonus bLongAtkRate,15;
      bonus bPAtk,1;
      bonus bSMatk,1;
      if (.@g >= ENCHANTGRADE_B) {
         bonus bPAtk,2;
         bonus bSMatk,2;
         bonus bPow,3;
         bonus bSpl,3;
      }
   }
}
bonus bMatk,15*(.@r/2);
bonus bBaseAtk,15*(.@r/2);
bonus bAtkRate,2*(.@r/3);
bonus bMatkRate,2*(.@r/3);

Set bonuses (2)

With Heroic Token (Spirit Handler):

  • +15% physical and magic damage against enemies of every size
  • With your weapon at +10 or higher:
    • +10% ranged physical damage
    • +10% magic damage of every element
    • Hogogong Strike damage +10%
    • Hyunrok Breeze damage +10%
  • At enchant grade C or higher:
    • POW +5
    • P.ATK +5
    • SPL +5
    • S.MATK +5
    • Hogogong Strike damage +10%
    • Hyunrok Breeze damage +10%

With Hero's Boots-LT:

  • ATK +10%
  • P.ATK +2
  • MATK +10%
  • S.MATK +2