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Exorcist's Bible-LT

Exorcist's Bible-LT

Weapon · BookID 540035Demon_Hunting_Bible_LT
  • Slots2
  • EquipWeapon
  • ATK220
  • MATK190
  • Range1
  • Weapon Lv5
  • Level190+
  • Weight70
  • RefineYes
  • NPC sellNo

ClassesPriest line (3rd and 4th classes only)

In-game description

An improved version of the Bible on exorcism that is said to have been used by high priests in ancient times.

Resonates with Hero's Boots-LT.


Indestructible in battle


MATK +190

MATK +5%


Base Level at least 210:

SPL +2, S.MATK +1.


For each 2 Refine Levels:

ATK +10, MATK +10


For each 3 Refine Levels:

Increases Damage of Duple Light and Judex by 25%.


Refine Level +7:

ASPD +10%

Increases Magical Damage with Neutral and Holy element by 15%.


Refine Level +9:

Increases Damage of Duple Light and Judex by additional 45%.


Refine Level +11:

Physical attacks have a certain chance to auto-cast Level 5 Judex.

(If you learned a higher Level, it will auto cast that Level instead.)


When equipped with Hero's Boots-LT:

MATK +10%, S.MATK +2.


[Grade Bonus]

[Grade D]: MATK +3%

[Grade C]: Magical Damage of Neutral and Holy element +15%. S.MATK +1

[Grade B]: SPL +3, S.MATK +2.

What it does

  • This weapon cannot break
  • MATK +5%
  • At base level 210 or higher:
    • S.MATK +1
    • SPL +2
  • At refine +7 or higher:
    • +15% Holy magic damage
    • +15% Neutral magic damage
    • ASPD +10%
    • At refine +9 or higher:
      • Duple Light Melee damage +45%
      • Duple Light Magic damage +45%
      • Judex damage +45%
      • At refine +11 or higher:
        • For every level of Judex:
          • 10% chance to cast Judex Lv 1 when attacking (at least 5)
  • At enchant grade D or higher:
    • MATK +3%
    • At enchant grade C or higher:
      • +15% Holy magic damage
      • +15% Neutral magic damage
      • S.MATK +1
      • At enchant grade B or higher:
        • S.MATK +2
        • SPL +3
  • For every 2 refine levels:
    • MATK +10
    • ATK +10
  • For every 3 refine levels:
    • Duple Light Melee damage +25%
    • Duple Light Magic damage +25%
    • Judex damage +25%
Show script
.@g = getenchantgrade();
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bMatkRate,5;
if (BaseLevel>=210) {
   bonus bSMatk,1;
   bonus bSpl,2;
}
if (.@r>=7) {
   bonus2 bMagicAtkEle,Ele_Holy,15;
   bonus2 bMagicAtkEle,Ele_Neutral,15;
   bonus bAspdRate,10;
   if (.@r>=9) {
      bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",45;
      bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",45;
      bonus2 bSkillAtk,"AB_JUDEX",45;
      if (.@r>=11) {
         bonus5 bAutoSpell,"AB_JUDEX",max(5,getskilllv("AB_JUDEX")),100,BF_SHORT|BF_WEAPON,1;
      }
   }
}
if (.@g >= ENCHANTGRADE_D) {
   bonus bMatkRate,3;
   if (.@g >= ENCHANTGRADE_C) {
      bonus2 bMagicAtkEle,Ele_Holy,15;
      bonus2 bMagicAtkEle,Ele_Neutral,15;
      bonus bSMatk,1;
      if (.@g >= ENCHANTGRADE_B) {
         bonus bSMatk,2;
         bonus bSpl,3;
      }
   }
}
bonus bMatk,10*(.@r/2);
bonus bBaseAtk,10*(.@r/2);
bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",25*(.@r/3);
bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",25*(.@r/3);
bonus2 bSkillAtk,"AB_JUDEX",25*(.@r/3);

Set bonuses (2)

With Heroic Token (Cardinal):

  • +15% physical and magic damage against enemies of every size
  • With your weapon at +10 or higher:
    • +10% melee physical damage
    • Petitio damage +10%
  • At enchant grade C or higher:
    • P.ATK +5
    • POW +5
    • Petitio damage +10%

With Hero's Boots-LT:

  • S.MATK +2
  • MATK +10%