Magic Sword-LT
- Slots2
- EquipWeapon
- ATK150
- MATK195
- Range1
- Weapon Lv5
- Level190+
- Weight80
- RefineYes
- NPC sellNo
ClassesRogue line (3rd and 4th classes only)
An improved version of the dagger said to have been used by wizards who admired magic swords.
Resonates with Hero's Boots-LT.
MATK +195
MATK +5%
Base Level at least 210:
SPL +2, S.MATK +1.
For each 2 Refine Levels:
MATK +15
For each 3 Refine Levels:
Refine Level +7:
Melee Physical attacks have a certain chance to auto-cast Level 7 Meteor Storm.
Refine Level +9:
Increases Magical Damage with every element by 15%.
Increases Magical Damage against enemies of every element by 15%.
Refine Level +11:
Melee Physical attacks have a certain chance to auto-cast Level 5 Psychic Wave.
When equipped with Hero's Boots-LT:
MATK +10%, S.MATK +2.
[Grade Bonus]
[Grade D]: MATK +3%
[Grade C]: Magical Damage with every Element +15%. S.MATK +1
[Grade B]: SPL +3, S.MATK +2.
- MATK +5%
- At base level 210 or higher:
- S.MATK +1
- SPL +2
- At refine +7 or higher:
- 10% chance to cast Meteor Storm Lv 7 when attacking
- At refine +9 or higher:
- +15% magic damage against enemies of every element
- +15% magic damage of every element
- At refine +11 or higher:
- 10% chance to cast Psychic Wave Lv 5 when attacking
- At enchant grade D or higher:
- MATK +3%
- At enchant grade C or higher:
- +15% magic damage of every element
- S.MATK +1
- At enchant grade B or higher:
- S.MATK +2
- SPL +3
- For every 2 refine levels:
- MATK +15
- For every 3 refine levels:
- ASPD +2%
Show script
.@g = getenchantgrade();
.@r = getrefine();
bonus bMatkRate,5;
if (BaseLevel>=210) {
bonus bSMatk,1;
bonus bSpl,2;
}
if (.@r>=7) {
bonus5 bAutoSpell,"WZ_METEOR",7,100,BF_SHORT|BF_WEAPON,1;
if (.@r>=9) {
bonus2 bMagicAddEle,Ele_All,15;
bonus2 bMagicAtkEle,Ele_All,15;
if (.@r>=11) {
bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",5,100,BF_SHORT|BF_WEAPON,1;
}
}
}
if (.@g >= ENCHANTGRADE_D) {
bonus bMatkRate,3;
if (.@g >= ENCHANTGRADE_C) {
bonus2 bMagicAtkEle,Ele_All,15;
bonus bSMatk,1;
if (.@g >= ENCHANTGRADE_B) {
bonus bSMatk,2;
bonus bSpl,3;
}
}
}
bonus bMatk,15*(.@r/2);
bonus bAspdRate,2*(.@r/3);With Heroic Token (Abyss Chaser):
- +15% magic damage against enemies of every size
- With your weapon at +10 or higher:
- +10% magic damage of every element
- Abyss Square damage +10%
- At enchant grade C or higher:
- S.MATK +5
- SPL +5
- Abyss Square damage +10%
With Hero's Boots-LT:
- S.MATK +2
- MATK +10%