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Illusion Ancient Dagger

Illusion Ancient Dagger

Weapon · DaggerID 510034Ancient_Dagger_IL
  • Slots2
  • EquipWeapon
  • ATK107
  • MATK180
  • Range1
  • Weapon Lv4
  • Level120+
  • Weight60
  • RefineYes
  • NPC sellNo

ClassesRogue line (3rd and 4th classes only)

In-game description

A dagger used in ancient rituals and rituals, it has an unknown power.


MATK +180

MaxSP +100


Increases Natural SP Recovery Rate by 10%.

Physical attacks have a chance to increase MATK by 10% and MATK by 70 for 10 seconds.


Refine Level +7:

Increases Magical Damage with every element by 15%.


Refine Level +9:

Increases Magical Damage against enemies of Medium and Large size by 20%.


Refine Level +11:

Magical attacks have a certain chance to increase Magical Damage against monsters of every race by 15% for 10 seconds.


When equipped with Illusion Guard:

Refine Level of Illusion Ancient Dagger and Illusion Guard is +7 or higher:

Total Refine Level of entire set at least +18:

Increases Magical Damage with every element by additional 15%.

Melee physical attacks have certain chance to auto-cast Level 3 Killing Cloud.

Total Refine Level of entire set at least +22:

When Killing Cloud is used:

Magical attacks have a certain chance to auto-cast Level 4 Poison Buster for 30 seconds.

What it does

  • Natural SP recovery +10%
  • MaxSP +100
  • When you deal physical damage: 0.1% chance for 10 s:
    • MATK +10%
    • MATK +70
  • At refine +7 or higher:
    • +15% magic damage of every element
    • At refine +9 or higher:
      • +20% magic damage against Medium and Large size enemies
      • At refine +11 or higher:
        • When you deal magic damage: 0.1% chance for 10 s:
          • +15% magic damage against all races
Show script
.@r = getrefine();
bonus bSPrecovRate,10;
bonus bMaxSP,100;
autobonus "{ bonus bMatkRate,10; bonus bMatk,70; }",1,10000,BF_WEAPON;
if (.@r>=7) {
   bonus2 bMagicAtkEle,Ele_All,15;
   if (.@r>=9) {
      bonus2 bMagicAddSize,Size_Medium,20;
      bonus2 bMagicAddSize,Size_Large,20;
      if (.@r>=11) {
         autobonus "{ bonus2 bMagicAddRace,RC_All,15; }",1,10000,BF_MAGIC;
      }
   }
}

Set bonus

With Illusion Guard:

  • MATK +50
  • With your shield at +6 or higher and with your weapon at +7 or higher:
    • Chance to always hit +10%
  • With a combined refine of +17 or more on your shield and weapon:
    • +15% magic damage of every element
    • 0.1% chance to cast Cloud Kill Lv 3 when attacking
  • With a combined refine of +22 or more on your shield and weapon:
    • When you use Cloud Kill: 10% chance for 30 s:
      • 1% chance to cast Poison Buster Lv 1 when dealing magic damage