Devil Guardian Sword
- Slots2
- EquipWeapon
- ATK100
- MATK220
- Range1
- Weapon Lv5
- Level215+
- Weight180
- RefineYes
- NPC sellNo
ClassesCrusader line (4th classes only)
A one-handed sword used by the gatekeeper who guards the gates of hell.
MATK +220
MATK +5%, SPL +2
Increases Damage of Cross Rain by 5%.
Refine Level +5:
Increases Damage of Cross Rain by additional 10%.
Refine Level +7:
Increases Magical Damage with Holy element by 5%.
Refine Level +9:
Increases Damage of Cross Rain by additional 10%.
Refine Level +10:
Decreases Variable Casting Time by 10%.
Refine Level +11:
Increases Damage of Cross Rain by additional 5%.
Increases Magical Damage with Holy element by additional 15%.
[Grade Bonus]
[Grade D]: Magical Damage with Holy element +10%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Magical Damage against enemies of every race +10%.
[Grade A]: Magical Damage against enemies of every element +10%.
- MATK +5%
- SPL +2
- Cross Rain damage +5%
- At refine +5 or higher:
- Cross Rain damage +10%
- At refine +7 or higher:
- +5% Holy magic damage
- At refine +9 or higher:
- Cross Rain damage +10%
- At refine +10 or higher:
- Variable cast time -10%
- At refine +11 or higher:
- +15% Holy magic damage
- Cross Rain damage +5%
- At enchant grade D or higher:
- +10% Holy magic damage
- At enchant grade C or higher:
- +10% magic damage against enemies of every size
- At enchant grade B or higher:
- +10% magic damage against all races
- At enchant grade A or higher:
- +10% magic damage against enemies of every element
Show script
.@g = getenchantgrade();
.@r = getrefine();
bonus bMatkRate,5;
bonus bSpl,2;
bonus2 bSkillAtk,"IG_CROSS_RAIN",5;
if (.@r>=5) {
bonus2 bSkillAtk,"IG_CROSS_RAIN",10;
if (.@r>=7) {
bonus2 bMagicAtkEle,Ele_Holy,5;
if (.@r>=9) {
bonus2 bSkillAtk,"IG_CROSS_RAIN",10;
if (.@r>=10) {
bonus bVariableCastrate,-10;
if (.@r>=11) {
bonus2 bMagicAtkEle,Ele_Holy,15;
bonus2 bSkillAtk,"IG_CROSS_RAIN",5;
}
}
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus2 bMagicAtkEle,Ele_Holy,10;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bMagicAddSize,Size_All,10;
if (.@g>=ENCHANTGRADE_B) {
bonus2 bMagicAddRace,RC_All,10;
if (.@g>=ENCHANTGRADE_A) {
bonus2 bMagicAddEle,Ele_All,10;
}
}
}
}With Crown of Good and Evil(Imperial Guard) and Evil Spell:
- +20% Holy magic damage
- Cross Rain damage +15%
With Crown of Good and Evil(Imperial Guard):
- For every 3 refine levels of your weapon:
- +5% Holy magic damage
- Cross Rain damage +4%
- At enchant grade B or higher:
- Cross Rain damage +10%