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Vivatus Fides Guardian Sword

Vivatus Fides Guardian Sword

Weapon · 1hSwordID 500027Vivatus_F_G_Sword
  • Slots2
  • EquipWeapon
  • ATK200
  • MATK220
  • Range1
  • Weapon Lv5
  • Level210+
  • Weight200
  • RefineYes
  • NPC sellNo

ClassesCrusader line (4th classes only)

In-game description

A guardian sword reborn with the power of true faith through a ritual of purification.


MATK +220


Increases Damage of Genesis Ray by 10%.


For each 3 Refine Levels:

MATK +12


Refine Level +7:

Increases Damage of Genesis Ray by additional 20%.


Refine Level +9:

Decreases Genesis Ray skill cooldown by 0.5 seconds.


Refine Level +11:

Increases Damage of Genesis Ray by additional 25%.


Refine Level +12:

Increases Magical Damage with Holy and Neutral element by 15%.


[Grade Bonus]

[Grade D]: Refine Level +11: Magic Damage against enemies of every element +15%.

[Grade C]: Damage of Genesis Ray +15%.

[Grade B]: MATK +7%.

[Grade A]: SPL +1, S.MATK +1 per 3 Refine Levels.

What it does

  • Ray of Genesis damage +10%
  • For every 3 refine levels:
    • MATK +12
  • At refine +7 or higher:
    • Ray of Genesis damage +20%
    • At refine +9 or higher:
      • Ray of Genesis cooldown -0.5 s
      • At refine +11 or higher:
        • Ray of Genesis damage +25%
        • At refine +12 or higher:
          • +15% Neutral magic damage
          • +15% Holy magic damage
  • At enchant grade D or higher:
    • At refine +11 or higher:
      • +15% magic damage against enemies of every element
  • At enchant grade C or higher:
    • Ray of Genesis damage +15%
    • At enchant grade B or higher:
      • MATK +7%
      • At enchant grade A or higher:
        • For every 3 refine levels:
          • S.MATK +1
          • SPL +1
Show script
.@g = getenchantgrade();
.@r = getrefine();
bonus2 bSkillAtk,"LG_RAYOFGENESIS",10;
bonus bMatk,12*(.@r/3);
if (.@r>=7) {
   bonus2 bSkillAtk,"LG_RAYOFGENESIS",20;
   if (.@r>=9) {
      bonus2 bSkillCooldown,"LG_RAYOFGENESIS",-500;
      if (.@r>=11) {
         bonus2 bSkillAtk,"LG_RAYOFGENESIS",25;
         if (.@r>=12) {
            bonus2 bMagicAtkEle,Ele_Neutral,15;
            bonus2 bMagicAtkEle,Ele_Holy,15;
         }
      }
   }
}
if (.@g >= ENCHANTGRADE_D) {
   if (.@r>=11) {
      bonus2 bMagicAddEle,Ele_All,15;
   }
}
if (.@g >= ENCHANTGRADE_C) {
   bonus2 bSkillAtk,"LG_RAYOFGENESIS",15;
   if (.@g >= ENCHANTGRADE_B) {
      bonus bMatkRate,7;
      if (.@g >= ENCHANTGRADE_A) {
         bonus bSMatk,(.@r/3);
         bonus bSpl,(.@r/3);
      }
   }
}

Set bonuses (2)

With Helm of Faith(Royal Guard):

  • +10% Neutral magic damage
  • +10% Holy magic damage
  • For every 3 refine levels of your weapon:
    • Cross Rain damage +7%
    • Ray of Genesis damage +5%
  • At enchant grade C or higher:
    • Cross Rain damage +15%

With Purified Pigeon:

  • ATK +300
  • MATK +300
  • After-skill delay -5%