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Imperial Magic Ring

Imperial Magic Ring

ArmorID 490018Imperial_Magic_Ring
  • Slots1
  • EquipAccessory
  • DEF8
  • Armor Lv1
  • Level125+
  • Weight0
  • RefineNo
  • NPC sellNo

ClassesEvery class

In-game description

Noble Ring engraved with the emblem of Rune-Midgards


ASPD +5%

Decreases Variable Casting Time by 7%.

Increases Magical Damage against enemies of every element by 7%.

What it does

  • ASPD +5%
  • Variable cast time -7%
  • +7% magic damage against enemies of every element
Show script
bonus bAspdRate,5;
bonus bVariableCastrate,-7;
bonus2 bMagicAddEle,Ele_All,7;

Set bonuses (13)

With Imperial Magic Boots, Imperial Magic Manteau and Imperial Genesis Armor:

  • MATK +25
  • After-skill delay -5%
  • Ray of Genesis damage +10%
  • With a combined refine of +27 or more on your shoes, garment and armor:
    • MATK +25
    • After-skill delay -10%
    • Ray of Genesis damage +15%

With Imperial Magic Boots, Imperial Magic Manteau and Imperial Reverb Suit:

  • Variable cast time -5%
  • MATK +2%
  • Reverberation damage +10%
  • With a combined refine of +27 or more on your shoes, garment and armor:
    • Variable cast time -5%
    • MATK +3%
    • Reverberation damage +15%
Show 11 more sets

With Imperial Magic Boots, Imperial Magic Manteau and Imperial Adora Robe:

  • Variable cast time -5%
  • MATK +2%
  • Adoramus damage +10%
  • With a combined refine of +27 or more on your shoes, garment and armor:
    • Variable cast time -5%
    • MATK +3%
    • Adoramus damage +15%

With Imperial Magic Boots, Imperial Magic Manteau and Imperial Stalker Suit:

  • ASPD +1
  • MATK +2%
  • Meteor Storm damage +25%
  • With a combined refine of +27 or more on your shoes, garment and armor:
    • ASPD +1
    • MATK +3%
    • Meteor Storm damage +25%

With Imperial Magic Boots, Imperial Magic Manteau and Imperial Catnip Robe:

  • Variable cast time -5%
  • MATK +2%
  • Catnip Meteor damage +10%
  • With a combined refine of +27 or more on your shoes, garment and armor:
    • Variable cast time -5%
    • MATK +3%
    • Catnip Meteor damage +15%

With Imperial Magic Boots, Imperial Magic Manteau and Imperial Crimson Robe:

  • Variable cast time -5%
  • MATK +2%
  • Crimson Rock damage +10%
  • With a combined refine of +27 or more on your shoes, garment and armor:
    • Variable cast time -5%
    • MATK +3%
    • Crimson Rock damage +15%

With Imperial Magic Boots, Imperial Magic Manteau and Imperial Frost Robe:

  • Variable cast time -5%
  • MATK +2%
  • Jack Frost damage +10%
  • With a combined refine of +27 or more on your shoes, garment and armor:
    • Variable cast time -5%
    • MATK +3%
    • Jack Frost damage +15%

With Imperial Magic Boots, Imperial Magic Manteau and Imperial Psychic Robe:

  • Variable cast time -5%
  • MATK +2%
  • Psychic Wave damage +10%
  • With a combined refine of +27 or more on your shoes, garment and armor:
    • Variable cast time -5%
    • MATK +3%
    • Psychic Wave damage +15%

With Imperial Magic Boots, Imperial Magic Manteau and Imperial Dust Robe:

  • Variable cast time -5%
  • MATK +2%
  • Diamond Dust damage +10%
  • With a combined refine of +27 or more on your shoes, garment and armor:
    • Variable cast time -5%
    • MATK +3%
    • Diamond Dust damage +15%

With Imperial Magic Boots, Imperial Magic Manteau and Imperial Ninja Suit:

  • Variable cast time -5%
  • MATK +2%
  • Crimson Fire Petal damage +10%
  • Wind Blade damage +10%
  • Spear of Ice damage +10%
  • With a combined refine of +27 or more on your shoes, garment and armor:
    • Variable cast time -5%
    • MATK +3%
    • Crimson Fire Petal damage +15%
    • Wind Blade damage +15%
    • Spear of Ice damage +15%

With Imperial Magic Boots, Imperial Magic Manteau and Imperial Eswhoo Robe:

  • Variable cast time -5%
  • MATK +2%
  • Eswhoo damage +10%
  • With a combined refine of +27 or more on your shoes, garment and armor:
    • Variable cast time -5%
    • MATK +3%
    • Eswhoo damage +15%

With Imperial Magic Boots, Imperial Magic Manteau and Imperial Explosion Robe:

  • Variable cast time -5%
  • MATK +2%
  • Curse Explosion damage +10%
  • With a combined refine of +27 or more on your shoes, garment and armor:
    • Variable cast time -5%
    • MATK +3%
    • Curse Explosion damage +15%

With Imperial Magic Boots, Imperial Magic Manteau and Imperial Super Novice Robe:

  • MaxHP +5%
  • MATK +2%
  • 7% chance to cast Psychic Wave Lv 1 on melee attacks
  • With a combined refine of +27 or more on your shoes, garment and armor:
    • MaxHP +5%
    • MATK +3%
    • Psychic Wave damage +7%