Imperial Genesis Armor
ArmorID 450055Imperial_Genesis_Armor
- Slots1
- EquipArmor
- DEF120
- Armor Lv1
- Level125+
- Weight0
- RefineYes
- NPC sell10 z
ClassesCrusader line (3rd and 4th classes only)
Noble Royal Guard Armor with the emblem of Rune-Midgards
MATK +75
Refine Level +7:
Increases Magical Damage with Holy element by 7%.
Refine Level +9:
Increases Magical Damage with Holy element by additional 7%.
When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring:
MATK +25
Decreases After Skill Delay by 5%.
Increases Damage of Genesis Ray by 10%.
Total Refine Level of Imperial Genesis Armor, Imperial Magic Manteau and Imperial Magic Boots is +27 or higher:
MATK +25
Decreases After Skill Delay by additional 10%.
Increases Damage of Genesis Ray by additional 15%.
- MATK +75
- At refine +7 or higher:
- +7% Holy magic damage
- At refine +9 or higher:
- +7% Holy magic damage
Show script
.@r = getrefine(); bonus bMatk,75; if (.@r>=7) bonus2 bMagicAtkEle,Ele_Holy,7; if (.@r>=9) bonus2 bMagicAtkEle,Ele_Holy,7;
With Imperial Magic Boots, Imperial Magic Manteau and Imperial Magic Ring:
- MATK +25
- After-skill delay -5%
- Ray of Genesis damage +10%
- With a combined refine of +27 or more on your shoes, garment and armor:
- MATK +25
- After-skill delay -10%
- Ray of Genesis damage +15%