Noblesse Magic Ring
- Slots1
- EquipAccessory
- DEF5
- Armor Lv1
- Level100+
- Weight0
- RefineNo
- NPC sellNo
ClassesEvery class
Noble Ring engraved with the emblem of Rune-Midgards
ASPD +3%
Decreases Variable Casting Time by 5%.
Increases Magical Damage against enemies of every element by 5%.
- ASPD +3%
- Variable cast time -5%
- +5% magic damage against enemies of every element
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bonus bAspdRate,3; bonus bVariableCastrate,-5; bonus2 bMagicAddEle,Ele_All,5;
With Noblesse Magic Boots, Noblesse Magic Manteau and Noblesse Genesis Armor:
- MATK +25
- After-skill delay -5%
- Ray of Genesis damage +10%
- With a combined refine of +27 or more on your shoes, garment and armor:
- MATK +25
- After-skill delay -5%
- Ray of Genesis damage +10%
With Noblesse Magic Boots, Noblesse Magic Manteau and Noblesse Reverb Suit:
- Variable cast time -5%
- MATK +2%
- Reverberation damage +10%
- With a combined refine of +27 or more on your shoes, garment and armor:
- Variable cast time -5%
- MATK +3%
- Reverberation damage +10%
Show 11 more sets
With Noblesse Magic Boots, Noblesse Magic Manteau and Noblesse Adora Robe:
- Variable cast time -5%
- MATK +2%
- Adoramus damage +10%
- With a combined refine of +27 or more on your shoes, garment and armor:
- Variable cast time -5%
- MATK +3%
- Adoramus damage +10%
With Noblesse Magic Boots, Noblesse Magic Manteau and Noblesse Stalker Suit:
- ASPD +1
- MATK +2%
- Meteor Storm damage +20%
- With a combined refine of +27 or more on your shoes, garment and armor:
- ASPD +1
- MATK +3%
- Meteor Storm damage +20%
With Noblesse Magic Boots, Noblesse Magic Manteau and Noblesse Catnip Robe:
- Variable cast time -5%
- MATK +2%
- Catnip Meteor damage +10%
- With a combined refine of +27 or more on your shoes, garment and armor:
- Variable cast time -5%
- MATK +3%
- Catnip Meteor damage +10%
With Noblesse Magic Boots, Noblesse Magic Manteau and Noblesse Crimson Robe:
- Variable cast time -5%
- MATK +2%
- Crimson Rock damage +10%
- With a combined refine of +27 or more on your shoes, garment and armor:
- Variable cast time -5%
- MATK +3%
- Crimson Rock damage +10%
With Noblesse Magic Boots, Noblesse Magic Manteau and Noblesse Frost Robe:
- Variable cast time -5%
- MATK +2%
- Jack Frost damage +10%
- With a combined refine of +27 or more on your shoes, garment and armor:
- Variable cast time -5%
- MATK +3%
- Jack Frost damage +10%
With Noblesse Magic Boots, Noblesse Magic Manteau and Noblesse Psychic Robe:
- Variable cast time -5%
- MATK +2%
- Psychic Wave damage +10%
- With a combined refine of +27 or more on your shoes, garment and armor:
- Variable cast time -5%
- MATK +3%
- Psychic Wave damage +10%
With Noblesse Magic Boots, Noblesse Magic Manteau and Noblesse Dust Robe:
- Variable cast time -5%
- MATK +2%
- Diamond Dust damage +10%
- With a combined refine of +27 or more on your shoes, garment and armor:
- Variable cast time -5%
- MATK +3%
- Diamond Dust damage +10%
With Noblesse Magic Boots, Noblesse Magic Manteau and Noblesse Ninja Suit:
- Variable cast time -5%
- MATK +2%
- Crimson Fire Petal damage +10%
- Wind Blade damage +10%
- Spear of Ice damage +10%
- With a combined refine of +27 or more on your shoes, garment and armor:
- Variable cast time -5%
- MATK +3%
- Crimson Fire Petal damage +10%
- Wind Blade damage +10%
- Spear of Ice damage +10%
With Noblesse Magic Boots, Noblesse Magic Manteau and Noblesse Eswhoo Robe:
- Variable cast time -5%
- MATK +2%
- Eswhoo damage +10%
- With a combined refine of +27 or more on your shoes, garment and armor:
- Variable cast time -5%
- MATK +3%
- Eswhoo damage +10%
With Noblesse Magic Boots, Noblesse Magic Manteau and Noblesse Explosion Robe:
- Variable cast time -5%
- MATK +2%
- Curse Explosion damage +10%
- With a combined refine of +27 or more on your shoes, garment and armor:
- Variable cast time -5%
- MATK +3%
- Curse Explosion damage +10%
With Noblesse Magic Boots, Noblesse Magic Manteau and Noblesse Super Novice Robe:
- MaxHP +5%
- MATK +2%
- 5% chance to cast Psychic Wave Lv 1 on melee attacks
- With a combined refine of +27 or more on your shoes, garment and armor:
- MaxHP +5%
- MATK +3%
- Psychic Wave damage +5%