Royal Prontera Cape
- Slots1
- EquipGarment
- DEF100
- Armor Lv2
- Level100+
- Weight70
- RefineYes
- NPC sellNo
ClassesEvery class
A cloak worn by the Prontera Royal Knights.
ATK +20%.
Prevents knock-back effect.
For each 2 Refine Levels:
ATK +20, CON +2, CRT +2.
For each 3 Refine Levels:
Increases Ranged Physical Damage by 7%.
Increases Critical Damage by 7%.
Refine Level +7:
Increases ATK by 15%.
ASPD +10%
Refine Level +9:
Increases Physical Damage against enemies of every element by 20%.
Refine Level +10:
Critical +20.
Refine Level +11:
All Basic Stats +15.
Refine Level +12:
Increases Ranged Physical Damage by additional 15%.
C.RATE +10.
Refine Level +13:
Increases Damage of Ignition Break and Cannon Spear by 50%.
Refine Level +14:
Enables the use of Level 3 Shield Spell.
When equipped with Baphomet Card:
Increases Physical Damage against monsters of Boss class by 40%.
Refine Level of equipped Garment is +14 or higher:
There\'s a 5% chance to increase STR, DEX and LUK by 250 for 10 seconds when dealing physical damage.
When equipped with Chaotic Baphomet Junior Card:
ATK +15%, MaxHP +15%.
Refine Level of equipped Garment is +10 or higher:
Recovers 250 HP and 25 SP when defeating monsters with physical attacks.
[Grade Bonus]
[Grade D]: ATK +100.
[Grade C]: After Skill Delay -15%.
[Grade B]: P.ATK +20.
[Grade A]: Refine Level +14: Damage of Ignition Break and Cannon Spear +70%.
- You cannot be knocked back
- ATK +20%
- For every 2 refine levels:
- ATK +20
- CON +2
- CRT +2
- For every 3 refine levels:
- +7% ranged physical damage
- +7% critical damage
- At refine +7 or higher:
- ASPD +10%
- ATK +15%
- At refine +9 or higher:
- +20% physical damage against enemies of every element
- At refine +10 or higher:
- CRIT +20
- At refine +11 or higher:
- All stats +15
- At refine +12 or higher:
- C.RATE +10
- +15% ranged physical damage
- At refine +13 or higher:
- Ignition Break damage +50%
- Cannon Spear damage +50%
- At refine +14 or higher:
- Lets you use Shield Spell Lv 3
- At enchant grade D or higher:
- ATK +100
- At enchant grade C or higher:
- After-skill delay -15%
- At enchant grade B or higher:
- P.ATK +20
- At enchant grade A or higher:
- At refine +14 or higher:
- Ignition Break damage +70%
- Cannon Spear damage +70%
- At refine +14 or higher:
Show script
.@r = getrefine();
.@g = getenchantgrade();
bonus bNoKnockback;
bonus bAtkRate,20;
bonus bBaseAtk,20*(.@r/2);
bonus bCon,2*(.@r/2);
bonus bCrt,2*(.@r/2);
bonus bLongAtkRate,7*(.@r/3);
bonus bCritAtkRate,7*(.@r/3);
if (.@r>=7) {
bonus bAspdRate,10;
bonus bAtkRate,15;
if (.@r>=9) {
bonus2 bAddEle,Ele_All,20;
if (.@r>=10) {
bonus bCritical,20;
if (.@r>=11) {
bonus bAllStats,15;
if (.@r>=12) {
bonus bCRate,10;
bonus bLongAtkRate,15;
if (.@r>=13) {
bonus2 bSkillAtk,"RK_IGNITIONBREAK",50;
bonus2 bSkillAtk,"LG_CANNONSPEAR",50;
if (.@r>=14) {
skill "LG_SHIELDSPELL",3;
}
}
}
}
}
}
}
if (.@g>=ENCHANTGRADE_D)
bonus bBaseAtk,100;
if (.@g>=ENCHANTGRADE_C)
bonus bDelayrate,-15;
if (.@g>=ENCHANTGRADE_B)
bonus bPAtk,20;
if (.@g>=ENCHANTGRADE_A) {
if (.@r>=14) {
bonus2 bSkillAtk,"RK_IGNITIONBREAK",70;
bonus2 bSkillAtk,"LG_CANNONSPEAR",70;
}
}With Baphomet Card:
- +40% physical damage against boss monsters
- With your garment at +14 or higher:
- When you deal physical damage: 5% chance for 10 s:
- STR +250
- DEX +250
- LUK +250
- When you deal physical damage: 5% chance for 10 s:
With Chaos Baphomet Jr. Card:
- ATK +15%
- MaxHP +15%
- With your garment at +10 or higher:
- Gains 250 HP for every enemy killed with a melee physical attack
- Gains 25 SP for every enemy killed with a melee physical attack