Death Rune Manteau
ArmorID 480233Death_Rune_Hood
- Slots1
- EquipGarment
- DEF45
- Armor Lv2
- Level230+
- Weight100
- RefineYes
- NPC sellNo
ClassesEvery class
A manteau engraved with Varmundt's Death Rune magic.
The imprint is amplified with the essence of death.
Refine Level +7:
Decreases Variable Casting Time by 10%.
Refine Level +9:
Increases Magical Damage with every element by 10%.
Refine Level +11:
MATK +10%
When equipped with Death Rune Armor and Death Rune Boots:
For each 30 base INT:
SPL +1
Increases Magical Damage with every element by additional 10%.
Decreases Variable Casting Time by additional 10%.
[Grade Bonus]
[Grade D]: MATK +5%
[Grade C]: MATK +5%, S.MATK +5.
[Grade B]: Magical Damage with every element +10%.
[Grade A]: After Skill Delay -10%,S.MATK +2.
- At refine +7 or higher:
- Variable cast time -10%
- At refine +9 or higher:
- +10% magic damage of every element
- At refine +11 or higher:
- MATK +10%
- At enchant grade D or higher:
- MATK +5%
- At enchant grade C or higher:
- S.MATK +5
- MATK +5%
- At enchant grade B or higher:
- +10% magic damage of every element
- At enchant grade A or higher:
- After-skill delay -10%
- S.MATK +2
Show script
.@g = getenchantgrade();
.@r = getrefine();
if (.@r>=7) {
bonus bVariableCastrate,-10;
if (.@r>=9) {
bonus2 bMagicAtkEle,Ele_All,10;
if (.@r>=11) {
bonus bMatkRate,10;
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bMatkRate,5;
if (.@g>=ENCHANTGRADE_C) {
bonus bSMatk,5;
bonus bMatkRate,5;
if (.@g>=ENCHANTGRADE_B) {
bonus2 bMagicAtkEle,Ele_All,10;
if (.@g>=ENCHANTGRADE_A) {
bonus bDelayrate,-10;
bonus bSMatk,2;
}
}
}
}With Death Rune Robe and Death Rune Boots:
- For every 30 points of base INT:
- SPL +1
- +10% magic damage of every element
- Variable cast time -10%