Death Rune Robe
ArmorID 450245Death_Rune_Armor
- Slots1
- EquipArmor
- DEF45
- Armor Lv2
- Level230+
- Weight100
- RefineYes
- NPC sellNo
ClassesEvery class
Robe engraved with Varmundt's Death Rune magic.
The imprint is amplified with the essence of death.
For each 25 base INT:
SPL +1
Refine Level +7:
MATK +5%, S.MATK +2
Refine Level +9:
Decreases Variable Casting Time by 15%.
Refine Level +11:
Increases Magical Damage with every element by 15%.
[Grade Bonus]
[Grade D]: MATK +5%
[Grade C]: SPL +5, MATK +5%.
[Grade B]: Magical Damage with every element +10%.
[Grade A]: After Skill Delay -10%, SPL +5.
- For every 25 points of base INT:
- SPL +1
- At refine +7 or higher:
- S.MATK +2
- MATK +5%
- At refine +9 or higher:
- Variable cast time -15%
- At refine +11 or higher:
- +15% magic damage of every element
- At enchant grade D or higher:
- MATK +5%
- At enchant grade C or higher:
- MATK +5%
- SPL +5
- At enchant grade B or higher:
- +10% magic damage of every element
- At enchant grade A or higher:
- After-skill delay -10%
- SPL +5
Show script
.@g = getenchantgrade();
.@r = getrefine();
bonus bSpl,(readparam(bInt)/25);
if (.@r>=7) {
bonus bSMatk,2;
bonus bMatkRate,5;
if (.@r>=9) {
bonus bVariableCastrate,-15;
if (.@r>=11) {
bonus2 bMagicAtkEle,Ele_All,15;
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bMatkRate,5;
if (.@g>=ENCHANTGRADE_C) {
bonus bMatkRate,5;
bonus bSpl,5;
if (.@g>=ENCHANTGRADE_B) {
bonus2 bMagicAtkEle,Ele_All,10;
if (.@g>=ENCHANTGRADE_A) {
bonus bDelayrate,-10;
bonus bSpl,5;
}
}
}
}With Death Rune Manteau and Death Rune Boots:
- For every 30 points of base INT:
- SPL +1
- +10% magic damage of every element
- Variable cast time -10%