Grace Magic Manteau
- Slots1
- EquipGarment
- DEF30
- Armor Lv1
- Level150+
- Weight0
- RefineYes
- NPC sellNo
ClassesEvery class
A noble cloak engraved with the emblem of Rune-Midgards.
Decreases Variable Casting Time by 10%.
Refine Level +7:
Decreases After Skill Delay by 5%.
Refine Level +9:
Increases Magical Damage with every element by 10%.
- Variable cast time -10%
- At refine +7 or higher:
- After-skill delay -5%
- At refine +9 or higher:
- +10% magic damage of every element
Show script
.@r = getrefine(); bonus bVariableCastrate,-10; if (.@r>=7) bonus bDelayrate,-5; if (.@r>=9) bonus2 bMagicAtkEle,Ele_All,10;
With Grace Magic Boots, Grace Magic Ring and Grace Genesis Armor:
- MATK +25
- After-skill delay -10%
- Ray of Genesis damage +15%
- With a combined refine of +27 or more on your shoes, garment and armor:
- MATK +25
- After-skill delay -10%
- Ray of Genesis damage +15%
With Grace Magic Boots, Grace Magic Ring and Grace Reverb Suit:
- Variable cast time -5%
- MATK +2%
- Reverberation damage +15%
- With a combined refine of +27 or more on your shoes, garment and armor:
- Variable cast time -5%
- MATK +3%
- Reverberation damage +15%
Show 11 more sets
With Grace Magic Boots, Grace Magic Ring and Grace Adora Robe:
- Variable cast time -5%
- MATK +2%
- Adoramus damage +15%
- With a combined refine of +27 or more on your shoes, garment and armor:
- Variable cast time -5%
- MATK +3%
- Adoramus damage +15%
With Grace Magic Boots, Grace Magic Ring and Grace Stalker Suit:
- ASPD +1
- MATK +2%
- Meteor Storm damage +30%
- With a combined refine of +27 or more on your shoes, garment and armor:
- ASPD +1
- MATK +3%
- Meteor Storm damage +30%
With Grace Magic Boots, Grace Magic Ring and Grace Catnip Robe:
- Variable cast time -5%
- MATK +2%
- Catnip Meteor damage +15%
- With a combined refine of +27 or more on your shoes, garment and armor:
- Variable cast time -5%
- MATK +3%
- Catnip Meteor damage +15%
With Grace Magic Boots, Grace Magic Ring and Grace Crimson Robe:
- Variable cast time -5%
- MATK +2%
- Crimson Rock damage +15%
- With a combined refine of +27 or more on your shoes, garment and armor:
- Variable cast time -5%
- MATK +3%
- Crimson Rock damage +15%
With Grace Magic Boots, Grace Magic Ring and Grace Frost Robe:
- Variable cast time -5%
- MATK +2%
- Jack Frost damage +15%
- With a combined refine of +27 or more on your shoes, garment and armor:
- Variable cast time -5%
- MATK +3%
- Jack Frost damage +15%
With Grace Magic Boots, Grace Magic Ring and Grace Psychic Robe:
- Variable cast time -5%
- MATK +2%
- Psychic Wave damage +15%
- With a combined refine of +27 or more on your shoes, garment and armor:
- Variable cast time -5%
- MATK +3%
- Psychic Wave damage +15%
With Grace Magic Boots, Grace Magic Ring and Grace Dust Robe:
- Variable cast time -5%
- MATK +2%
- Diamond Dust damage +15%
- With a combined refine of +27 or more on your shoes, garment and armor:
- Variable cast time -5%
- MATK +3%
- Diamond Dust damage +15%
With Grace Magic Boots, Grace Magic Ring and Grace Ninja Suit:
- Variable cast time -5%
- MATK +2%
- Crimson Fire Petal damage +15%
- Wind Blade damage +15%
- Spear of Ice damage +15%
- With a combined refine of +27 or more on your shoes, garment and armor:
- Variable cast time -5%
- MATK +3%
- Crimson Fire Petal damage +15%
- Wind Blade damage +15%
- Spear of Ice damage +15%
With Grace Magic Boots, Grace Magic Ring and Grace Eswhoo Robe:
- Variable cast time -5%
- MATK +2%
- Eswhoo damage +15%
- With a combined refine of +27 or more on your shoes, garment and armor:
- Variable cast time -5%
- MATK +3%
- Eswhoo damage +15%
With Grace Magic Boots, Grace Magic Ring and Grace Explosion Robe:
- Variable cast time -5%
- MATK +2%
- Curse Explosion damage +15%
- With a combined refine of +27 or more on your shoes, garment and armor:
- Variable cast time -5%
- MATK +3%
- Curse Explosion damage +15%
With Grace Magic Boots, Grace Magic Ring and Grace Super Novice Robe:
- MaxHP +5%
- MATK +2%
- 7% chance to cast Psychic Wave Lv 1 on melee attacks
- With a combined refine of +27 or more on your shoes, garment and armor:
- MaxHP +5%
- MATK +3%
- Psychic Wave damage +10%