Midgard Knight Shoes
- Slots1
- EquipShoes
- DEF20
- Armor Lv2
- Level130+
- Weight100
- RefineYes
- NPC sellNo
ClassesEvery class
For each 2 Refine Levels:
ATK, MATK +10
For each 3 Refine Levels:
SPL, POW, CON +1
Refine Level +7:
ATK, MATK +7%
Refine Level +9:
Decreases Fixed Casting Time by 0.3 seconds.
Refine Level +11:
Increases Physical Damage by 10%.
Increases Magical Damage with every element by 10%.
Refine Level +11:
Increases Damage against enemies of every size by 10%.
When equipped with Cursed Knight's Shield [1] or Bloody Knight's Shield [1]:
Increases Damage against monsters of Boss class by 15%.
Refine Level of Shoes is +13 or higher:
There's a 5% chance to increase STR, INT, DEX by 150 for 10 seconds.
When equipped with Purified Knight's Shield [1]:
Increases physical and magic damage against Boss monsters by 30%.
Refine Level of Shoes is +13 or higher:
There's a 5% chance to increase STR, INT, DEX by 200 for 10 seconds.
[Grade Bonus]
[Grade D]: RES +50, MRES +50.
[Grade C]: Damage against monsters of every element +8%.
[Grade B]: P.ATK, S.MATK +7.
[Grade A]: Refine Level +13: Fixed Casting Time -0.7 seconds.
- For every 2 refine levels:
- ATK +10
- MATK +10
- For every 3 refine levels:
- SPL +1
- POW +1
- CON +1
- At refine +7 or higher:
- ATK +7%
- MATK +7%
- At refine +9 or higher:
- Fixed cast time -0.3 s
- At refine +11 or higher:
- +10% melee physical damage
- +10% ranged physical damage
- +10% magic damage of every element
- At refine +13 or higher:
- +10% physical and magic damage against enemies of every size
- At enchant grade D or higher:
- RES +50
- MRES +50
- At enchant grade C or higher:
- +8% physical and magic damage against enemies of every element
- At enchant grade B or higher:
- P.ATK +7
- S.MATK +7
- At enchant grade A or higher:
- At refine +13 or higher:
- Fixed cast time -0.7 s
- At refine +13 or higher:
Show script
.@r = getrefine();
.@g = getenchantgrade();
bonus bBaseAtk,10*(.@r/2);
bonus bMatk,10*(.@r/2);
bonus bSpl,.@r/3;
bonus bPow,.@r/3;
bonus bCon,.@r/3;
if (.@r>=7) {
bonus bAtkRate,7;
bonus bMatkRate,7;
if (.@r>=9) {
bonus bFixedCast,-300;
if (.@r>=11) {
bonus bShortAtkRate,10;
bonus bLongAtkRate,10;
bonus2 bMagicAtkEle,Ele_All,10;
if (.@r>=13) {
bonus2 bAddSize,Size_All,10;
bonus2 bMagicAddSize,Size_All,10;
}
}
}
}
if (.@g >= ENCHANTGRADE_D) {
bonus bRes,50;
bonus bMRes,50;
}
if (.@g >= ENCHANTGRADE_C) {
bonus2 bAddEle,Ele_All,8;
bonus2 bMagicAddEle,Ele_All,8;
}
if (.@g >= ENCHANTGRADE_B) {
bonus bPAtk,7;
bonus bSMatk,7;
}
if (.@g >= ENCHANTGRADE_A) {
if (.@r>=13) {
bonus bFixedCast,-700;
}
}With Cursed Knight's Shield:
- +15% physical and magic damage against boss monsters
- With your shoes at +13 or higher:
- When you deal physical damage: 5% chance for 10 s:
- STR +150
- INT +150
- DEX +150
- When you deal physical damage: 5% chance for 10 s:
With Bloody Knight's Shield:
- +15% physical and magic damage against boss monsters
- With your shoes at +13 or higher:
- When you deal physical damage: 5% chance for 10 s:
- STR +150
- INT +150
- DEX +150
- When you deal physical damage: 5% chance for 10 s:
Show 1 more set
With Purified Knight's Shield:
- +30% physical and magic damage against boss monsters
- With your shoes at +13 or higher:
- When you deal physical damage: 5% chance for 10 s:
- STR +200
- INT +200
- DEX +200
- When you deal physical damage: 5% chance for 10 s: