Bloody Knight's Shield
ArmorID 28945Bloody_Knight_Shield_
- Slots1
- EquipShield
- Armor Lv1
- Level1+
- Weight80
- RefineYes
- NPC sellNo
ClassesEvery class
A knight's shield stained with dark blood, results of failed curse cleansing.
There's seems to be no way to purify this shield anymore.
ATK +3%
MATK +3%
ASPD +10%
Decreases Damage taken from all elemental monsters by 7%.
Random chance to restore 25 SP per second for 5 seconds when receiving physical damage.
Random chance to restore 150 HP per second for 5 seconds when dealing physical or magical damage.
Refine Level +7:
ATK +10
MATK +10
Refine Level +9:
ASPD +1
Refine Level +12:
Decreases After Skill Delay by 3%.
- ASPD +10%
- ATK +3%
- MATK +3%
- Takes 7% less damage from every element
- When you take physical damage: 5% chance for 5 s:
- Recovers 25 SP every 1 s
- When you deal physical damage: 5% chance for 5 s:
- Recovers 150 HP every 1 s
- At refine +7 or higher:
- ATK +10
- MATK +10
- At refine +9 or higher:
- ASPD +1
- At refine +12 or higher:
- After-skill delay -3%
Show script
bonus bAspdRate,10;
bonus bAtkRate,3;
bonus bMatkRate,3;
bonus2 bSubEle,Ele_All,7;
autobonus2 "{ bonus2 bSPRegenRate,25,1000; }",50,5000;
autobonus "{ bonus2 bHPRegenRate,150,1000; }",50,5000;
.@r = getrefine();
if (.@r>=7) {
bonus bBaseAtk,10;
bonus bMatk,10;
}
if (.@r>=9) {
bonus bAspd,1;
}
if (.@r>=12) {
bonus bDelayrate,-3;
}With Midgard Knight Shoes:
- +15% physical and magic damage against boss monsters
- With your shoes at +13 or higher:
- When you deal physical damage: 5% chance for 10 s:
- STR +150
- INT +150
- DEX +150
- When you deal physical damage: 5% chance for 10 s: