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Bloody Knight's Shield

Bloody Knight's Shield

ArmorID 28945Bloody_Knight_Shield_
  • Slots1
  • EquipShield
  • Armor Lv1
  • Level1+
  • Weight80
  • RefineYes
  • NPC sellNo

ClassesEvery class

In-game description

A knight's shield stained with dark blood, results of failed curse cleansing.

There's seems to be no way to purify this shield anymore.


ATK +3%

MATK +3%

ASPD +10%


Decreases Damage taken from all elemental monsters by 7%.


Random chance to restore 25 SP per second for 5 seconds when receiving physical damage.

Random chance to restore 150 HP per second for 5 seconds when dealing physical or magical damage.


Refine Level +7:

ATK +10

MATK +10


Refine Level +9:

ASPD +1


Refine Level +12:

Decreases After Skill Delay by 3%.

What it does

  • ASPD +10%
  • ATK +3%
  • MATK +3%
  • Takes 7% less damage from every element
  • When you take physical damage: 5% chance for 5 s:
    • Recovers 25 SP every 1 s
  • When you deal physical damage: 5% chance for 5 s:
    • Recovers 150 HP every 1 s
  • At refine +7 or higher:
    • ATK +10
    • MATK +10
  • At refine +9 or higher:
    • ASPD +1
  • At refine +12 or higher:
    • After-skill delay -3%
Show script
bonus bAspdRate,10;
bonus bAtkRate,3;
bonus bMatkRate,3;
bonus2 bSubEle,Ele_All,7;
autobonus2 "{ bonus2 bSPRegenRate,25,1000; }",50,5000;
autobonus "{ bonus2 bHPRegenRate,150,1000; }",50,5000;
.@r = getrefine();
if (.@r>=7) {
   bonus bBaseAtk,10;
   bonus bMatk,10;
}
if (.@r>=9) {
   bonus bAspd,1;
}
if (.@r>=12) {
   bonus bDelayrate,-3;
}

Set bonus

With Midgard Knight Shoes:

  • +15% physical and magic damage against boss monsters
  • With your shoes at +13 or higher:
    • When you deal physical damage: 5% chance for 10 s:
      • STR +150
      • INT +150
      • DEX +150