Boots of Unknown Luck
ArmorID 470077MD_Airboat_Boots6
- Slots1
- EquipShoes
- DEF65
- Armor Lv2
- Level230+
- Weight72
- RefineYes
- NPC sellNo
ClassesEvery class
Old shoes that have been eroded by an unknown force.
Whenever the wearer is lucky, he can feel the boots react.
For each 2 Refine Levels:
ATK +15
For each 3 Refine Levels:
MaxHP +100
MaxSP +8
Refine Level +9:
ASPD +7%
Refine Level +11:
Physical attacks have a random chance to increase LUK by 175 for 10 seconds.
Refine Level +13:
Critical +7
Increases Critical Damage by 7%.
ATK +7%
[Grade Bonus]
[Grade D]: Physical attacks have a random chance to increase LUK by 25 for 10 seconds.
[Grade C]: Physical attacks have a random chance to increase LUK by 25 for 10 seconds.
- For every 2 refine levels:
- ATK +15
- For every 3 refine levels:
- MaxHP +100
- MaxSP +8
- At refine +9 or higher:
- ASPD +7%
- At refine +11 or higher:
- When you deal physical damage: 0.1% chance for 10 s:
- At enchant grade C or higher:
- LUK +225
- At enchant grade D:
- LUK +200
- At enchant grade no grade or lower:
- LUK +175
- At enchant grade C or higher:
- At refine +13 or higher:
- +7% critical damage
- CRIT +7
- ATK +7%
- When you deal physical damage: 0.1% chance for 10 s:
Show script
.@r = getrefine();
bonus bBaseAtk,15*(.@r/2);
bonus bMaxHP,100*(.@r/3);
bonus bMaxSP,8*(.@r/3);
if (.@r>=9) {
bonus bAspdRate,7;
if (.@r>=11) {
autobonus "{ .@g = getenchantgrade(); if (.@g >= ENCHANTGRADE_D) { .@val = 25; if (.@g >= ENCHANTGRADE_C) { .@val += 25; } } bonus bLuk,175+.@val; }",1,10000,BF_WEAPON;
if (.@r>=13) {
bonus bCritAtkRate,7;
bonus bCritical,7;
bonus bAtkRate,7;
}
}
}With Heros TriumphantSong:
- All stats +10
- After-skill delay -25%