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Nebula Suit of Luck

Nebula Suit of Luck

ArmorID 450172Star_Suit_Of_Crt
  • Slots1
  • EquipArmor
  • DEF135
  • Armor Lv2
  • Level240+
  • Weight150
  • RefineYes
  • NPC sellNo

ClassesEvery class

In-game description

A suit that received the energy of luck among the power of stars.

Critical ability will be increased.


CRT +1

ATK +100


For each 2 Refine Levels:

ATK +10


Refine Level +9:

Critical +5


Refine Level +11:

Increases Critical Damage by 20%.


[Grade Bonus]

[Grade D]: ATK +1 per 2 Refine Levels, Critical Damage +2% and Critical +1 per 3 Refine Levels.

[Grade C]: ATK +2 per 2 Refine Levels, Critical Damage +3% and Critical +2 per 3 Refine Levels.

[Grade B]: Critical Damage +5% per 3 Refine Levels, CRI.Rate +1, P.ATK +1 per 4 Refine Levels.

[Grade A]: Critical Damage +7% per 3 Refine Levels, CRI.Rate +1, P.ATK +2 per 4 Refine Levels.

What it does

  • CRT +1
  • ATK +100 (+10 for every 2 refine levels)
  • At refine +9 or higher:
    • CRIT +5
    • At refine +11 or higher:
      • +20% critical damage
  • At enchant grade D or higher:
    • For every 2 refine levels:
      • ATK +1
    • For every 3 refine levels:
      • +2% critical damage
      • CRIT +1
    • At enchant grade C or higher:
      • For every 2 refine levels:
        • ATK +2
      • For every 3 refine levels:
        • +3% critical damage
        • CRIT +2
      • At enchant grade B or higher:
        • For every 3 refine levels:
          • +5% critical damage
        • For every 4 refine levels:
          • C.RATE +1
          • P.ATK +1
        • At enchant grade A or higher:
          • For every 3 refine levels:
            • +7% critical damage
          • For every 4 refine levels:
            • C.RATE +1
            • P.ATK +2
Show script
.@g = getenchantgrade();
.@r = getrefine();
bonus bCrt,1;
bonus bBaseAtk,100+10*(.@r/2);
if (.@r>=9) {
   bonus bCritical,5;
   if (.@r>=11) {
      bonus bCritAtkRate,20;
   }
}
if (.@g >= ENCHANTGRADE_D) {
   bonus bBaseAtk,(.@r/2);
   bonus bCritAtkRate,2*(.@r/3);
   bonus bCritical,(.@r/3);
   if (.@g >= ENCHANTGRADE_C) {
      bonus bBaseAtk,2*(.@r/2);
      bonus bCritAtkRate,3*(.@r/3);
      bonus bCritical,2*(.@r/3);
      if (.@g >= ENCHANTGRADE_B) {
         bonus bCritAtkRate,5*(.@r/3);
         bonus bCRate,(.@r/4);
         bonus bPAtk,(.@r/4);
         if (.@g >= ENCHANTGRADE_A) {
            bonus bCritAtkRate,7*(.@r/3);
            bonus bCRate,(.@r/4);
            bonus bPAtk,2*(.@r/4);
         }
      }
   }
}

Set bonuses (4)

With Star Seal of Luck:

  • +5% critical damage
  • P.ATK +2

With Life of Winter(Creative):

  • +2% physical damage against enemies of every element
  • At enchant grade A or higher:
    • For every 2 refine levels of your armor:
      • +3% physical damage against enemies of every element
Show 2 more sets

With Life of Spring(Creative):

  • +3% critical damage
  • At enchant grade A or higher:
    • For every 2 refine levels of your armor:
      • +3% critical damage

With Life of Summer(Creative):

  • +3% critical damage
  • At enchant grade A or higher:
    • For every 2 refine levels of your armor:
      • +3% critical damage