BetaOpen beta· wiped at launch 1 Feb 2027Register & playJoin Discord
Base 1x / Job 1x / Drop 3x
Nebula Armor of Stamina

Nebula Armor of Stamina

ArmorID 450170Star_Armor_Of_Sta
  • Slots1
  • EquipArmor
  • DEF175
  • Armor Lv2
  • Level240+
  • Weight250
  • RefineYes
  • NPC sellNo

ClassesEvery class

In-game description

A armor that received the energy of stamina among the power of stars.

The physical defense and resilience will be increased.


STA +1

MaxHP +10%


For each 2 Refine Levels:

DEF +15


Refine Level +9:

Increases Healing skills effectiveness by 10%.


Refine Level +11:

MaxHP +15%


[Grade Bonus]

[Grade D]: DEF +5 and Healing skills effectiveness +2% per 2 Refine Levels, RES +1 per 4 Refine Levels.

[Grade C]: DEF +7 and Healing skills effectiveness +3% per 2 Refine Levels, RES +2 per 4 Refine Levels.

[Grade B]: MaxHP +1% per 3 Refine Levels, RES +3 per 4 Refine Levels.

[Grade A]: MaxHP +2% per 3 Refine Levels, RES +4 per 4 Refine Levels.

What it does

  • STA +1
  • MaxHP +10%
  • For every 2 refine levels:
    • DEF +15
  • At refine +9 or higher:
    • Healing you receive from skills +10%
    • At refine +11 or higher:
      • MaxHP +15%
  • At enchant grade D or higher:
    • For every 2 refine levels:
      • DEF +5
      • Healing you receive from skills +2%
    • For every 4 refine levels:
      • RES +1
    • At enchant grade C or higher:
      • For every 2 refine levels:
        • DEF +7
        • Healing you receive from skills +3%
      • For every 4 refine levels:
        • RES +2
      • At enchant grade B or higher:
        • For every 3 refine levels:
          • MaxHP +1%
        • For every 4 refine levels:
          • RES +3
        • At enchant grade A or higher:
          • For every 3 refine levels:
            • MaxHP +2%
          • For every 4 refine levels:
            • RES +4
Show script
.@g = getenchantgrade();
.@r = getrefine();
bonus bSta,1;
bonus bMaxHPrate,10;
bonus bDef,15*(.@r/2);
if (.@r>=9) {
   bonus bHealPower2,10;
   if (.@r>=11) {
      bonus bMaxHPrate,15;
   }
}
if (.@g >= ENCHANTGRADE_D) {
   bonus bDef,5*(.@r/2);
   bonus bHealPower2,2*(.@r/2);
   bonus bRes,(.@r/4);
   if (.@g >= ENCHANTGRADE_C) {
      bonus bDef,7*(.@r/2);
      bonus bHealPower2,3*(.@r/2);
      bonus bRes,2*(.@r/4);
      if (.@g >= ENCHANTGRADE_B) {
         bonus bMaxHPrate,(.@r/3);
         bonus bRes,3*(.@r/4);
         if (.@g >= ENCHANTGRADE_A) {
            bonus bMaxHPrate,2*(.@r/3);
            bonus bRes,4*(.@r/4);
         }
      }
   }
}

Set bonuses (4)

With Star Seal of Stamina:

  • MaxHP +5%
  • RES +3

With Life of Spring(Stamina):

  • MaxHP +3%
  • At enchant grade A or higher:
    • For every 2 refine levels of your armor:
      • MaxHP +1%
      • RES +20
Show 2 more sets

With Life of Summer(Stamina):

  • MaxHP +3%
  • At enchant grade A or higher:
    • For every 2 refine levels of your armor:
      • MaxHP +1%
      • RES +20

With Life of Autumn(Stamina):

  • MaxHP +3%
  • At enchant grade A or higher:
    • For every 2 refine levels of your armor:
      • MaxHP +1%
      • RES +20