Nebula Armor of Power
- Slots1
- EquipArmor
- DEF175
- Armor Lv2
- Level240+
- Weight250
- RefineYes
- NPC sellNo
ClassesEvery class
A armor that received the energy of physics among the power of stars.
The physical ability will be increased.
POW +1
ATK +125
For each 2 Refine Levels:
ATK +15
Refine Level +9:
ATK +5%
Refine Level +11:
Increases Melee Physical Damage by 20%.
[Grade Bonus]
[Grade D]: ATK +2 and ATK +1% per 2 Refine Levels, Melee Physical Damage +1% per 3 Refine Levels.
[Grade C]: ATK +3 and ATK +1% per 2 Refine Levels, Melee Physical Damage +1% per 3 Refine Levels
[Grade B]: ATK +2% per 2 Refine Levels, Melee Physical Damage +1% per 3 Refine Levels, P.ATK +1 per 4 Refine Levels
[Grade A]: ATK +3% per 2 Refine Levels, Melee Physical Damage +2% per 3 Refine Levels, P.ATK +2 per 4 Refine Levels
- POW +1
- ATK +125 (+15 for every 2 refine levels)
- At refine +9 or higher:
- ATK +5%
- At refine +11 or higher:
- +20% melee physical damage
- At enchant grade D or higher:
- For every 2 refine levels:
- ATK +1%
- ATK +2
- For every 3 refine levels:
- +1% melee physical damage
- At enchant grade C or higher:
- For every 2 refine levels:
- ATK +1%
- ATK +3
- For every 3 refine levels:
- +1% melee physical damage
- At enchant grade B or higher:
- For every 2 refine levels:
- ATK +2%
- For every 3 refine levels:
- +1% melee physical damage
- For every 4 refine levels:
- P.ATK +1
- At enchant grade A or higher:
- For every 2 refine levels:
- ATK +3%
- For every 3 refine levels:
- +2% melee physical damage
- For every 4 refine levels:
- P.ATK +2
- For every 2 refine levels:
- For every 2 refine levels:
- For every 2 refine levels:
- For every 2 refine levels:
Show script
.@g = getenchantgrade();
.@r = getrefine();
bonus bPow,1;
bonus bBaseAtk,125+15*(.@r/2);
if (.@r>=9) {
bonus bAtkRate,5;
if (.@r>=11) {
bonus bShortAtkRate,20;
}
}
if (.@g >= ENCHANTGRADE_D) {
bonus bAtkRate,(.@r/2);
bonus bBaseAtk,2*(.@r/2);
bonus bShortAtkRate,(.@r/3);
if (.@g >= ENCHANTGRADE_C) {
bonus bAtkRate,(.@r/2);
bonus bBaseAtk,3*(.@r/2);
bonus bShortAtkRate,(.@r/3);
if (.@g >= ENCHANTGRADE_B) {
bonus bAtkRate,2*(.@r/2);
bonus bShortAtkRate,(.@r/3);
bonus bPAtk,(.@r/4);
if (.@g >= ENCHANTGRADE_A) {
bonus bAtkRate,3*(.@r/2);
bonus bShortAtkRate,2*(.@r/3);
bonus bPAtk,2*(.@r/4);
}
}
}
}With Star Seal of Power:
- ATK +5%
- P.ATK +2
With Life of Spring(Strength):
- +2% physical damage against enemies of every element
- At enchant grade A or higher:
- For every 2 refine levels of your armor:
- +3% physical damage against enemies of every element
- For every 2 refine levels of your armor:
Show 1 more set
With Life of Winter(Strength):
- +3% critical damage
- At enchant grade A or higher:
- For every 2 refine levels of your armor:
- +3% critical damage
- For every 2 refine levels of your armor: