Time Dimensions Rune Crown (Elemental Master)
- Slots1
- EquipUpper headgear
- DEF50
- Armor Lv2
- Level250+
- Weight0
- RefineYes
- NPC sellNo
ClassesSage line (4th classes only)
A crown imbued with rune magic from the twists of time and dimension.
For each 2 Refine Levels:
MaxHP +120
MaxSP +30
For each 3 Refine Levels:
MATK +2%
For each 4 Refine Levels:
Increases Damage of Conflagration, Diamond Storm and Lightning Land and Terra Drive by 5%.
Refine Level +7:
Increases Magical Damage with every element by 10%.
Refine Level +9:
S.MATK +5
Refine Level +10:
Increases Magical Damage against enemies of every race, except Players, by 15%.
Refine Level +11:
MATK +50
Decreases Fixed Casting Time by 0.5 seconds.
[Grade Bonus]
[Grade D]: S.MATK +3
[Grade C]: MaxHP, MaxSP +3%
[Grade B]: Magical Damage with every element +10%.
[Grade A]: Magical Damage against enemies of all size enemies +15%.
- For every 2 refine levels:
- MaxHP +120
- MaxSP +30
- For every 3 refine levels:
- MATK +2%
- For every 4 refine levels:
- Diamond Storm damage +5%
- Conflagration damage +5%
- Lightning Land damage +5%
- Terra Drive damage +5%
- At refine +7 or higher:
- +10% magic damage of every element
- At refine +9 or higher:
- S.MATK +5
- At refine +10 or higher:
- +15% magic damage against all races
- -15% magic damage against Human (player) and Doram (player) race enemies
- At refine +11 or higher:
- Fixed cast time -0.5 s
- MATK +50
- At enchant grade D or higher:
- S.MATK +3
- At enchant grade C or higher:
- MaxHP +3%
- MaxSP +3%
- At enchant grade B or higher:
- +10% magic damage of every element
- At enchant grade A or higher:
- +15% magic damage against enemies of every size
Show item effect data
.@g = getenchantgrade();
.@r = getrefine();
bonus bMaxHP,120*(.@r/2);
bonus bMaxSP,30*(.@r/2);
bonus bMatkRate,2*(.@r/3);
bonus2 bSkillAtk,"EM_DIAMOND_STORM",5*(.@r/4);
bonus2 bSkillAtk,"EM_CONFLAGRATION",5*(.@r/4);
bonus2 bSkillAtk,"EM_LIGHTNING_LAND",5*(.@r/4);
bonus2 bSkillAtk,"EM_TERRA_DRIVE",5*(.@r/4);
if (.@r>=7) {
bonus2 bMagicAtkEle,Ele_All,10;
if (.@r>=9) {
bonus bSMatk,5;
if (.@r>=10) {
bonus2 bMagicAddRace,RC_All,15;
bonus2 bMagicAddRace,RC_Player_Human,-15;
bonus2 bMagicAddRace,RC_Player_Doram,-15;
if (.@r>=11) {
bonus bFixedCast,-500;
bonus bMatk,50;
}
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bSMatk,3;
if (.@g>=ENCHANTGRADE_C) {
bonus bMaxHPrate,3;
bonus bMaxSPrate,3;
if (.@g>=ENCHANTGRADE_B) {
bonus2 bMagicAtkEle,Ele_All,10;
if (.@g>=ENCHANTGRADE_A) {
bonus2 bMagicAddSize,Size_All,15;
}
}
}
}With Dimensions Elemental Magic Book:
- +10% Water magic damage
- +10% Fire magic damage
- +30% Poison magic damage
- Venom Swamp damage +45%
- At enchant grade A or higher:
- Elemental Buster damage +0% (+2% for every refine level of your weapon, +2% for every refine level of your upper headgear)
- Elemental Buster Fire damage +0% (+2% for every refine level of your weapon, +2% for every refine level of your upper headgear)
- Elemental Buster Water damage +0% (+2% for every refine level of your weapon, +2% for every refine level of your upper headgear)
- Elemental Buster Wind damage +0% (+2% for every refine level of your weapon, +2% for every refine level of your upper headgear)
- Elemental Buster Poison damage +0% (+2% for every refine level of your weapon, +2% for every refine level of your upper headgear)
- Elemental Buster Ground damage +0% (+2% for every refine level of your weapon, +2% for every refine level of your upper headgear)
- With Elemental Buster learned and under a special condition and under a special condition:
- 100% chance to cast Elemental Buster Lv 1 when using Diamond Storm
With Dimensions Elemental Spell Book:
- +10% Earth magic damage
- +10% Wind magic damage
- +30% Poison magic damage
- Venom Swamp damage +45%
- At enchant grade A or higher:
- Elemental Buster damage +0% (+2% for every refine level of your weapon, +2% for every refine level of your upper headgear)
- Elemental Buster Fire damage +0% (+2% for every refine level of your weapon, +2% for every refine level of your upper headgear)
- Elemental Buster Water damage +0% (+2% for every refine level of your weapon, +2% for every refine level of your upper headgear)
- Elemental Buster Wind damage +0% (+2% for every refine level of your weapon, +2% for every refine level of your upper headgear)
- Elemental Buster Poison damage +0% (+2% for every refine level of your weapon, +2% for every refine level of your upper headgear)
- Elemental Buster Ground damage +0% (+2% for every refine level of your weapon, +2% for every refine level of your upper headgear)
- With Elemental Buster learned and under a special condition and under a special condition:
- 100% chance to cast Elemental Buster Lv 1 when using Terra Drive
Show 1 more set
With Time Gap EM S Book:
- At enchant grade A or higher:
- Psychic Stream cooldown -0.7 s (-0 s for every refine level of your weapon, -0 s for every refine level of your upper headgear)
- +10% Wind magic damage
- +10% Fire magic damage
- +30% Poison magic damage
- Venom Swamp damage +45%