Dimensions Elemental Magic Book
- Slots2
- EquipWeapon
- ATK100
- MATK240
- Range1
- Weapon Lv5
- Level250+
- Weight180
- RefineYes
- NPC sellNo
ClassesSage line (4th classes only)
A book imbued with rune magic.
MATK +240
MATK +3%
Increases Damage of Conflagration and Diamond Storm by 15%.
For each 2 Refine Levels:
MATK +25
MATK +1%
For each 3 Refine Levels:
Increases Damage of Conflagration and Diamond Storm by additional 5%.
Refine Level +7:
Increases Magical Damage with Fire and Water element by 25%.
Refine Level +9:
Decreases Variable Casting Time by 10%.
S.MATK +7
Refine Level +11:
Increases Damage of Conflagration and Diamond Storm by additional 15%.
When equipped with Time Dimensions Rune Crown (Elemental Master):
Increases Damage of Venom Swamp by 45%.
Increases Magical Damage with Poison element by 30%.
Increases Magical Damage with Fire and Water element by additional 10%.
If the Weapon's and Headgear's Grades are A or higher:
Increases Damage of Elemental Buster by additional % by twice the sum of refine level.
Casting Diamond Storm has a chance to auto cast Level 1 Elemental Buster.
(If you learned a higher Level, it will auto cast that Level instead.)
[Grade Bonus]
[Grade D]: S.MATK +5
[Grade C]: Damage of Conflagration and Diamond Storm +15%
[Grade B]: Magical Damage with Fire and Water element +10%.
[Grade A]: S.MATK +3 per 2 Refine Levels.
- MATK +3% (+1% for every 2 refine levels)
- Diamond Storm damage +15% (+5% for every 3 refine levels)
- Conflagration damage +15% (+5% for every 3 refine levels)
- For every 2 refine levels:
- MATK +25
- At refine +7 or higher:
- +25% Water magic damage
- +25% Fire magic damage
- At refine +9 or higher:
- Variable cast time -10%
- S.MATK +7
- At refine +11 or higher:
- Diamond Storm damage +15%
- Conflagration damage +15%
- At enchant grade D or higher:
- S.MATK +5
- At enchant grade C or higher:
- Diamond Storm damage +15%
- Conflagration damage +15%
- At enchant grade B or higher:
- +10% Water magic damage
- +10% Fire magic damage
- At enchant grade A or higher:
- For every 2 refine levels:
- S.MATK +3
- For every 2 refine levels:
Show script
.@g = getenchantgrade();
.@r = getrefine();
bonus bMatkRate,3+(.@r/2);
bonus2 bSkillAtk,"EM_DIAMOND_STORM",15+5*(.@r/3);
bonus2 bSkillAtk,"EM_CONFLAGRATION",15+5*(.@r/3);
bonus bMatk,25*(.@r/2);
if (.@r>=7) {
bonus2 bMagicAtkEle,Ele_Water,25;
bonus2 bMagicAtkEle,Ele_Fire,25;
if (.@r>=9) {
bonus bVariableCastrate,-10;
bonus bSMatk,7;
if (.@r>=11) {
bonus2 bSkillAtk,"EM_DIAMOND_STORM",15;
bonus2 bSkillAtk,"EM_CONFLAGRATION",15;
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bSMatk,5;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bSkillAtk,"EM_DIAMOND_STORM",15;
bonus2 bSkillAtk,"EM_CONFLAGRATION",15;
if (.@g>=ENCHANTGRADE_B) {
bonus2 bMagicAtkEle,Ele_Water,10;
bonus2 bMagicAtkEle,Ele_Fire,10;
if (.@g>=ENCHANTGRADE_A) {
bonus bSMatk,3*(.@r/2);
}
}
}
}With Time DM R Crown EM:
- +10% Water magic damage
- +10% Fire magic damage
- +30% Poison magic damage
- Venom Swamp damage +45%
- At enchant grade A or higher:
- Elemental Buster damage +0% (+2% for every refine level of your weapon, +2% for every refine level of your upper headgear)
- Elemental Buster Fire damage +0% (+2% for every refine level of your weapon, +2% for every refine level of your upper headgear)
- Elemental Buster Water damage +0% (+2% for every refine level of your weapon, +2% for every refine level of your upper headgear)
- Elemental Buster Wind damage +0% (+2% for every refine level of your weapon, +2% for every refine level of your upper headgear)
- Elemental Buster Poison damage +0% (+2% for every refine level of your weapon, +2% for every refine level of your upper headgear)
- Elemental Buster Ground damage +0% (+2% for every refine level of your weapon, +2% for every refine level of your upper headgear)
- With Elemental Buster learned and under a special condition and under a special condition:
- 100% chance to cast Elemental Buster Lv 1 when using Diamond Storm