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Drooping Thanatos's Dolor-LT

Drooping Thanatos's Dolor-LT

ArmorID 400465Dolor_HatK_LT
  • Slots1
  • EquipUpper headgear
  • DEF30
  • Armor Lv2
  • Level210+
  • Weight10
  • RefineYes
  • NPC sellNo

ClassesEvery class

In-game description

An improved version of the doll hat resembling Thanatos' Agony.


Increases Damage against Holy and Shadow elemental, Dragon and Angel race by 10%.


For each 3 Refine Levels:

Increases Damage against Holy and Shadow elemental, Dragon and Angel race by additional 2%.


MaxHP +10%, MaxSP +7%.


Refine Level +7:

ATK +5%, MATK +5%.


Refine Level +9:

Decreases Variable Casting Time by 10%.


Refine Level +11:

Decreases After Skill Delay by 15%.


[Grade Bonus]

[Grade D] All Trait Stats +2.

[Grade C] RES +50, MRES +50.

[Grade B] Damage against enemies of every size +10%.

[Grade A] Damage taken from monsters of Dragon and Angel -5%.

What it does

  • MaxHP +10%
  • MaxSP +7%
  • +10% physical and magic damage against Shadow and Holy element enemies (+2% for every 3 refine levels)
  • +10% physical and magic damage against Angel and Dragon race enemies (+2% for every 3 refine levels)
  • Under a special condition:
    • ATK +5%
    • MATK +5%
  • At refine +9 or higher:
    • Variable cast time -15%
  • At refine +11 or higher:
    • After-skill delay -15%
  • At enchant grade D or higher:
    • All trait stats (POW, STA, WIS, SPL, CON, CRT) +2
  • At enchant grade C or higher:
    • RES +50
    • MRES +50
  • At enchant grade B or higher:
    • +10% physical and magic damage against enemies of every size
  • At enchant grade A or higher:
    • Takes 5% less damage from Angel and Dragon race enemies
Show script
.@r = getrefine();
.@g = getenchantgrade();
.@a = (2*(.@r/3));
bonus bMaxHPrate,10;
bonus bMaxSPrate,7;
bonus2 bAddEle,Ele_Dark,10+.@a;
bonus2 bAddEle,Ele_Holy,10+.@a;
bonus2 bAddRace,RC_Angel,10+.@a;
bonus2 bAddRace,RC_Dragon,10+.@a;
bonus2 bMagicAddEle,Ele_Dark,10+.@a;
bonus2 bMagicAddEle,Ele_Holy,10+.@a;
bonus2 bMagicAddRace,RC_Angel,10+.@a;
bonus2 bMagicAddRace,RC_Dragon,10+.@a;
if (.@a>=7) {
   bonus bAtkRate,5;
   bonus bMatkRate,5;
}
if (.@r>=9)
   bonus bVariableCastrate,-15;
if (.@r>=11)
   bonus bDelayrate,-15;
if (.@g>=ENCHANTGRADE_D)
   bonus bAllTraitStats,2;
if (.@g>=ENCHANTGRADE_C) {
   bonus bRes,50;
   bonus bMRes,50;
}
if (.@g>=ENCHANTGRADE_B) {
   bonus2 bAddSize,Size_All,10;
   bonus2 bMagicAddSize,Size_All,10;
}
if (.@g>=ENCHANTGRADE_A) {
   bonus2 bSubRace,RC_Angel,5;
   bonus2 bSubRace,RC_Dragon,5;
}

Set bonuses (8)

With Memory Crystal(Variable Casting):

  • Variable cast time -10%

With Memory Crystal(Global Cooldown):

  • After-skill delay -10%
Show 6 more sets

With Red Force Pendant-LT:

  • For every 4 refine levels of your upper headgear:
    • After-skill delay -2%
  • With your upper headgear at +7 or higher:
    • 5% chance to turn 7% of the damage you deal into HP
    • When you deal magic damage: 4% chance for 10 s:
      • Recovers 1500 HP every 1 s
  • With your upper headgear at +9 or higher:
    • ATK +5%
    • MATK +5%
    • P.ATK +3
    • S.MATK +3
  • With your upper headgear at +11 or higher:
    • Fixed cast time -0.2 s

With Blue Mental Pendant-LT:

  • For every 4 refine levels of your upper headgear:
    • After-skill delay -2%
  • With your upper headgear at +7 or higher:
    • 2% chance to turn 4% of the damage you deal into SP
    • When you deal magic damage: 2% chance for 10 s:
      • Recovers 100 SP every 1 s
  • With your upper headgear at +9 or higher:
    • ATK +5%
    • MATK +5%
    • P.ATK +3
    • S.MATK +3
  • With your upper headgear at +11 or higher:
    • Fixed cast time -0.2 s

With Memory Crystal(Perfect HIT):

  • Chance to always hit +10%

With Magic Swordsman Thanatos's Sword-FA:

  • Variable cast time -10%
  • With your upper headgear at +7 or higher:
    • +20% magic and physical damage against Holy and Shadow element enemies
    • With your upper headgear at +9 or higher:
      • +15% physical and magic damage against Angel and Dragon race enemies
      • With your upper headgear at +11 or higher:
        • +15% physical and magic damage against Medium and Large size enemies