Survival Circlet-LT
- Slots1
- EquipUpper headgear
- DEF10
- Armor Lv2
- Level150+
- Weight50
- RefineYes
- NPC sellNo
ClassesEvery class
An improvised version of the headdress used by practitioners.
INT +3
MATK +50
Base Level at least 180:
MATK +50
Base Level at least 210:
P.ATK +2
S.MATK +2
For each 2 Refine Levels:
MATK +10
Refine Level +7:
Decreases Variable Casting Time by 10%.
Refine Level +9:
Increases Magical Damage with every element by 15%.
Refine Level +10:
MATK +5%
Refine Level +11:
Increases Magical Damage against monsters of Boss class by 20%.
When equipped with Survivor Orb-LT:
Skill casting cannot be interrupted.
Increases Magical Damage against enemies of every element by 10%.
Refine Level of Survival Circlet-LT is +11 or higher:
Decreases After Skill Delay by 12%.
[Grade Bonus]
[Grade D]: Refine Level +11: After Skill Delay -5%.
[Grade C]: P.ATK +2, S.MATK +2
[Grade B]: Refine Level +12: Fixed Casting Time -0.5 seconds.
- MATK +50
- INT +3
- At base level 180 or higher:
- MATK +50
- At base level 210 or higher:
- P.ATK +2
- S.MATK +2
- At refine +7 or higher:
- Variable cast time -10%
- At refine +9 or higher:
- +15% magic damage of every element
- At refine +10 or higher:
- MATK +5%
- At refine +11 or higher:
- +20% magic damage against boss monsters
- At enchant grade D or higher:
- After-skill delay -5%
- At enchant grade C or higher:
- P.ATK +2
- S.MATK +2
- At enchant grade B or higher:
- At refine +12 or higher:
- Fixed cast time -0.5 s
- At refine +12 or higher:
- For every 2 refine levels:
- MATK +10
Show script
.@g = getenchantgrade();
.@r = getrefine();
bonus bMatk,50;
bonus bInt,3;
if (BaseLevel>=180) {
bonus bMatk,50;
}
if (BaseLevel>=210) {
bonus bPAtk,2;
bonus bSMatk,2;
}
if (.@r>=7) {
bonus bVariableCastrate,-10;
if (.@r>=9) {
bonus2 bMagicAtkEle,Ele_All,15;
if (.@r>=10) {
bonus bMatkRate,5;
if (.@r>=11) {
bonus2 bMagicAddClass,Class_Boss,20;
}
}
}
}
if (.@g >= ENCHANTGRADE_D) {
bonus bDelayrate,-5;
if (.@g >= ENCHANTGRADE_C) {
bonus bPAtk,2;
bonus bSMatk,2;
if (.@g >= ENCHANTGRADE_B) {
if (.@r>=12) {
bonus bFixedCast,-500;
}
}
}
}
bonus bMatk,10*(.@r/2);With Orbs of Survival-LT:
- +10% magic damage against enemies of every element
- Casting is not interrupted when you are hit (except in War of Emperium)
- With your upper headgear at +12 or higher:
- After-skill delay -12%