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Illusion Spectral Spear

Illusion Spectral Spear

Weapon · 2hSpearID 26007Spectral_Spear_IL
  • Slots1
  • EquipTwo-handed
  • ATK240
  • Range3
  • Weapon Lv4
  • Level99+
  • Weight200
  • RefineYes
  • NPC sell10 z

ClassesSwordman line

In-game description

The creator of this formidable Two-Handed Spear sacrificed his own life to forge it, resulting in a curse that will try to dominate the wearer's soul.


Increases Physical Damage against enemies of Shadow element, Demon and Undead race by 20%.


Decreases Damage taken from Shadow element, Demon and Undead race by 10%.


For each 2 Refine Levels:

Increases Physical Damage against enemies of Shadow element, Demon and Undead race by additional 3%.

Decreases Damage taken from Shadow element, Demon and Undead race by additional 3%.

Restores 1 SP when defeating target with melee physical attacks.


Gains 50 HP when defeating target with melee physical attacks.


Random chance to inflict Confuse status on wielder when dealing physical damage.


When equipped with Illusion Shoes:

ASPD +8%

Refine Level of Illusion Spectral Spear and Illusion Shoes each is +7 or higher:

Increases Damage of Banishing Point by 20%.

Total Refine Level of entire set at least +18:

Increases Ranged Physical Damage by 10%.

Total Refine Level of entire set at least +22:

Increases Damage of Banishing Point by 30%.

What it does

  • Takes 10% less damage from Undead and Demon race enemies (+3% for every 2 refine levels)
  • Takes 10% less damage from Shadow element attacks (+3% for every 2 refine levels)
  • +20% physical damage against Shadow and Undead element enemies (+3% for every 2 refine levels)
  • +20% physical damage against Demon race enemies (+3% for every 2 refine levels)
  • Gains 50 HP for every enemy killed with a melee physical attack
  • For every 2 refine levels:
    • Gains 1 SP for every enemy killed with a melee physical attack
  • 10% chance to inflict Confusion on yourself when attacking
Show script
.@r = getrefine();
.@val = 3*(.@r/2);
bonus2 bSubRace,RC_Undead,10+.@val;
bonus2 bSubRace,RC_Demon,10+.@val;
bonus2 bSubEle,Ele_Dark,10+.@val;
bonus2 bAddEle,Ele_Dark,20+.@val;
bonus2 bAddEle,Ele_Undead,20+.@val;
bonus2 bAddRace,RC_Demon,20+.@val;
bonus bHPGainValue,50;
bonus bSPGainValue,(.@r/2);
bonus2 bAddEff2,Eff_Confusion,1000;

Set bonus

With Illusion Shoes:

  • ASPD +8%
  • With a combined refine of +18 or more on your shoes and weapon:
    • +10% ranged physical damage
  • Under a special condition:
    • With a combined refine of +18 or more on your shoes and weapon and with a combined refine of +22 or more on your shoes and weapon and with your shoes at +7 or higher and with your weapon at +7 or higher:
      • Banishing Point damage +50%
    • With a combined refine of +18 or more on your shoes and weapon and with a combined refine of +22 or more on your shoes and weapon and unless with your shoes at +7 or higher and with your weapon at +7 or higher:
      • Banishing Point damage +30%
    • With a combined refine of +18 or more on your shoes and weapon and with a combined refine of +21 or less on your shoes and weapon and with your shoes at +7 or higher and with your weapon at +7 or higher:
      • Banishing Point damage +20%
    • With a combined refine of +17 or less on your shoes and weapon and with your shoes at +7 or higher and with your weapon at +7 or higher:
      • Banishing Point damage +20%