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Ancient Hero's Boots

Ancient Hero's Boots

ArmorID 22171Ancient_Hero_Boots
  • Slots1
  • EquipShoes
  • DEF15
  • Armor Lv1
  • Level100+
  • Weight60
  • RefineYes
  • NPC sell10 z

ClassesEvery class

In-game description

A pair of boots said to have been worn by ancient heroes.

It resonates with the Ancient Hero's Armor.


MaxHP +500

MaxSP +50


For 3each Refine Levels:

MaxHP +2%

MaxSP +1%


Refine Level +9:

Decreases Fixed Casting Time by 0.3 seconds.


Refine Level +12:

Decreases Fixed Casting Time by 0.2 seconds.


Refine Level +14:

Decreases After Skill Delay by 5%.

What it does

  • MaxHP +500
  • MaxSP +50
  • For every 3 refine levels:
    • MaxHP +2%
    • MaxSP +1%
  • At refine +9 or higher:
    • At refine +12 or higher:
      • At refine +14 or higher:
        • After-skill delay -5%
      • Fixed cast time -0.5 s
    • At refine +9 to +11:
      • Fixed cast time -0.3 s
Show script
.@r = getrefine();
bonus bMaxHP,500;
bonus bMaxSP,50;
bonus bMaxHPrate,2*(.@r/3);
bonus bMaxSPrate,.@r/3;
if (.@r >= 9) {
   .@val = -300;
   if (.@r >= 12) {
      .@val -= 200;
      if (.@r >= 14) {
         bonus bDelayrate,-5;
      }
   }
   bonus bFixedCast,.@val;
}

Set bonuses (62)

With Red Lotus Sword:

  • When you deal physical damage: 3% chance for 7 s:
    • DEX +20
    • +10% ranged physical damage

With Comp Sword Of Bluefire:

  • When you deal physical damage: 3% chance for 7 s:
    • DEX +20
    • +10% ranged physical damage
Show 60 more sets

With Iron Staff:

  • When you deal magic damage: 3% chance for 7 s:
    • INT +20
    • MATK +15%

With Saint Mace:

  • When you deal magic damage: 3% chance for 7 s:
    • INT +20
    • MATK +15%

With Blue Crystal Staff:

  • When you deal magic damage: 3% chance for 7 s:
    • INT +20
    • MATK +15%

With Chilling Cane:

  • When you deal magic damage: 3% chance for 7 s:
    • INT +20
    • MATK +15%

With Comp Iron Staff:

  • When you deal magic damage: 3% chance for 7 s:
    • INT +20
    • MATK +15%

With Iron Nail:

  • When you deal physical damage: 3% chance for 7 s:
    • STR +20
    • ATK +15%

With Oriental Sword:

  • When you deal physical damage: 3% chance for 7 s:
    • STR +20
    • ATK +15%

With Avenger:

  • When you deal physical damage: 3% chance for 7 s:
    • STR +20
    • ATK +15%

With One Sky One Sun:

  • When you deal physical damage: 3% chance for 7 s:
    • STR +20
    • ATK +15%

With Aquatic Spear:

  • When you deal physical damage: 3% chance for 7 s:
    • STR +20
    • ATK +15%

With Slate Sword:

  • When you deal physical damage: 3% chance for 7 s:
    • STR +20
    • ATK +15%

With Meteor Striker:

  • When you deal physical damage: 3% chance for 7 s:
    • STR +20
    • ATK +15%

With Comp Undine Spear K:

  • When you deal physical damage: 3% chance for 7 s:
    • STR +20
    • ATK +15%

With Comp Iron Nail K:

  • When you deal physical damage: 3% chance for 7 s:
    • STR +20
    • ATK +15%

With Comp Oriental Sword:

  • When you deal physical damage: 3% chance for 7 s:
    • STR +20
    • ATK +15%

With Comp Avenger:

  • When you deal physical damage: 3% chance for 7 s:
    • STR +20
    • ATK +15%

With Clarity Huuma Shuriken:

  • When you deal physical damage: 2% chance for 7 s:
    • STR +20
    • +10% ranged physical damage

With Shadow Staff:

  • When you deal physical damage: 3% chance for 7 s:
    • INT +20
    • MATK +15%

With Spirit Pendulum:

  • When you deal physical damage: 3% chance for 7 s:
    • INT +20
    • MATK +15%

With Exorcist's Bible:

  • When you deal physical damage: 3% chance for 7 s:
    • INT +20
    • MATK +15%

With Mado Sword:

  • When you deal physical damage: 3% chance for 7 s:
    • INT +20
    • MATK +15%

With Light Blade:

  • When you deal physical damage: 3% chance for 7 s:
    • INT +20
    • MATK +15%

With Trumpet Shell:

  • When you deal physical damage: 3% chance for 7 s:
    • INT +20
    • MATK +15%

With Barbed Wire Whip:

  • When you deal physical damage: 3% chance for 7 s:
    • INT +20
    • MATK +15%

With Comp Shadow Staff K:

  • When you deal physical damage: 3% chance for 7 s:
    • INT +20
    • MATK +15%

With Comp Magic Sword:

  • When you deal physical damage: 3% chance for 7 s:
    • INT +20
    • MATK +15%

With Comp D Hunt Bible K:

  • When you deal physical damage: 3% chance for 7 s:
    • INT +20
    • MATK +15%

With Comp Light Blade:

  • When you deal physical damage: 3% chance for 7 s:
    • INT +20
    • MATK +15%

With Meowmeow Foxtail:

  • When you deal physical damage: 2% chance for 7 s:
    • LUK +20
    • MATK +15%
    • ATK +15%

With Comp MeawFoxtail:

  • When you deal physical damage: 2% chance for 7 s:
    • LUK +20
    • MATK +15%
    • ATK +15%

With Katar of Shiver:

  • When you deal physical damage: 3% chance for 7 s:
    • LUK +20
    • +10% critical damage

With Comp Shiver Katar K TH:

  • When you deal physical damage: 3% chance for 7 s:
    • LUK +20
    • +10% critical damage

With Master Soul Rifle:

  • When you deal magic damage: 2% chance for 7 s:
    • INT +20
    • +10% Ghost magic damage

With Demon Slayer Shot:

  • When you deal physical damage: 2% chance for 7 s:
    • DEX +20
    • +10% ranged physical damage

With Golden Lord Launcher:

  • When you deal physical damage: 2% chance for 7 s:
    • DEX +20
    • +10% ranged physical damage

With The Black:

  • When you deal physical damage: 2% chance for 7 s:
    • DEX +20
    • +10% ranged physical damage

With Crimson Rose:

  • When you deal physical damage: 2% chance for 7 s:
    • DEX +20
    • +10% ranged physical damage

With Comp Demon S Shot:

  • When you deal physical damage: 2% chance for 7 s:
    • DEX +20
    • +10% ranged physical damage

With Comp Crimson Rose:

  • When you deal physical damage: 2% chance for 7 s:
    • DEX +20
    • +10% ranged physical damage

With Comp The Black Gatling:

  • When you deal physical damage: 2% chance for 7 s:
    • DEX +20
    • +10% ranged physical damage

With Surudoi Kaze and Kiri no Tsuyu:

  • When you deal physical damage: 2% chance for 7 s:
    • STR +20
    • ATK +10%

With Comp Sharp Wind Sword and Kiri no Tsuyu:

  • When you deal physical damage: 2% chance for 7 s:
    • STR +20
    • ATK +10%

With Surudoi Kaze and Comp Fog Dew Sword:

  • When you deal physical damage: 2% chance for 7 s:
    • STR +20
    • ATK +10%

With Comp Sharp Wind Sword and Comp Fog Dew Sword:

  • When you deal physical damage: 2% chance for 7 s:
    • STR +20
    • ATK +10%

With Dragonic Slayer:

  • When you deal physical damage: 3% chance for 7 s:
    • VIT +20
    • +10% ranged physical damage

With Comp Dragonic Slayer:

  • When you deal physical damage: 3% chance for 7 s:
    • VIT +20
    • +10% ranged physical damage

With Royal Bow:

  • When you deal physical damage: 3% chance for 7 s:
    • DEX +20
    • +20% ranged physical damage

With Scarlet Dragon Leather Bow:

  • When you deal physical damage: 3% chance for 7 s:
    • DEX +20
    • +20% ranged physical damage

With Comp Royal Bow K:

  • When you deal physical damage: 3% chance for 7 s:
    • DEX +20
    • +20% ranged physical damage

With Comp Scalet DragonL Bow:

  • When you deal physical damage: 3% chance for 7 s:
    • DEX +20
    • +20% ranged physical damage

With Narcissus Bow:

  • When you deal physical damage: 3% chance for 7 s:
    • DEX +20
    • +15% ranged physical damage

With Comp Narcis Bow:

  • When you deal physical damage: 3% chance for 7 s:
    • DEX +20
    • +15% ranged physical damage

With Blade Katar:

  • When you deal physical damage: 3% chance for 7 s:
    • STR +20
    • ATK +15%

With Fatalist:

  • When you deal physical damage: 3% chance for 7 s:
    • STR +20
    • ATK +15%

With Ray Knuckle:

  • When you deal physical damage: 3% chance for 7 s:
    • STR +20
    • ATK +15%

With Comp Fatalist:

  • When you deal physical damage: 3% chance for 7 s:
    • STR +20
    • ATK +15%

With Blessed Knife:

  • When you deal physical damage: 0.1% chance for 7 s:
    • ATK +15%
    • STR +20

With Freedom Stick:

  • When you deal magic damage: 0.1% chance for 7 s:
    • MATK +15%
    • INT +20

With Hero Favor:

  • Fixed cast time -0.2 s
  • MATK +40

With Hero Courage:

  • Fixed cast time -0.2 s
  • ATK +40