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Necromancer's Manteau

Necromancer's Manteau

ArmorID 20852Jirant_Cloak
  • Slots1
  • EquipGarment
  • DEF16
  • Armor Lv1
  • Level130+
  • Weight100
  • RefineYes
  • NPC sellNo

ClassesEvery class

In-game description

A cloak worn by Zilant, who was called a rare witch.

Multiple woven techniques protect the surgeon from fire and wind.


For each Refine Level:

Decreases Damage taken from Fire and Wind elemental attacks by 5%.


Refine Level +7:

MATK +5%

Decreases Variable Casting Time by 5%.


Refine Level +9:

MATK +5%

Decreases Variable Casting Time by additional 5%.


Refine Level +10:

Enables unlimited effect of Endure.


When equipped with Witch's Thunder Flame Wand:

MATK +5%

Decreases Damage taken from Fire and Wind elemental attacks by additional 20%.


When equipped with Necromancer's Dress:

For each Refine Level of Necromancer's Manteau:

MATK +2%

Decreases Variable Casting Time by additional 2%.


When equipped with Necromancer's Hand Mirror:

MATK +5%

Decreases Variable Casting Time by additional 5%.

Refine Level of Necromancer's Hand Mirror is +8 or higher:

Perfect Dodge +20

MATK +5%

Decreases Variable Casting Time by additional 5%.

What it does

  • Takes 0% less damage from Fire and Wind element attacks
  • At refine +7 or higher:
    • MATK +5%
    • Variable cast time -5%
  • At refine +9 or higher:
    • MATK +5%
    • Variable cast time -5%
  • At refine +10 or higher:
    • You are not stopped when you take damage (permanent Endure)
Show script
.@r = getrefine();
bonus2 bSubEle,Ele_Fire,5*@r;
bonus2 bSubEle,Ele_Wind,5*@r;
if (.@r>=7) {
   bonus bMatkRate,5;
   bonus bVariableCastrate,-5;
}
if (.@r>=9) {
   bonus bMatkRate,5;
   bonus bVariableCastrate,-5;
}
if (.@r>=10)
   bonus bNoWalkDelay;

Set bonuses (3)

With Necromancer's Dress:

  • For every refine level of your garment:
    • MATK +2%
    • Variable cast time -2%

With Witch's Thunder Flame Wand:

  • MATK +5%
  • Takes 20% less damage from Fire and Wind element attacks
Show 1 more set

With Necromancer's Hand Mirror:

  • MATK +5%
  • Variable cast time -5%
  • With your shield at +8 or higher:
    • Perfect Dodge +20
    • MATK +5%
    • Variable cast time -5%