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Detecting Staff

Detecting Staff

Weapon · 2hStaffID 2058Ein_BHSTAFF
  • Slots2
  • EquipTwo-handed
  • ATK180
  • MATK330
  • Range1
  • Weapon Lv4
  • Level170+
  • Weight200
  • RefineYes
  • NPC sellNo

ClassesWizard line (3rd and 4th classes only)

In-game description

A detector used to find special metals in the Einbech mine.

After the magic amplification effect was added to a lot of cases other than the intended use.


MATK +330

MATK +10%


Indestructible in battle


Refine Level +7:

MATK +60

Decreases Variable Casting Time by 10%.


Refine Level +9:

Increases Magical Damage with Fire element by 15%.

Magical attacks have a chance to increase magical damage against all size enemies by 20% for 10 seconds.


Refine Level +11:

Decreases After Skill Delay by 20%.

What it does

  • This weapon cannot break
  • MATK +10%
  • At refine +7 or higher:
    • MATK +60
    • Variable cast time -10%
  • At refine +9 or higher:
    • +15% Fire magic damage
    • When you deal magic damage: 1% chance for 10 s:
      • +20% magic damage against enemies of every size
  • At refine +11 or higher:
    • After-skill delay -20%
Show script
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bMatkRate,10;
if (.@r >= 7) {
   bonus bMatk,60;
   bonus bVariableCastrate,-10;
}
if (.@r >= 9) {
   bonus2 bMagicAtkEle,Ele_Fire,15;
   autobonus "{ bonus2 bMagicAddSize,Size_All,20; }",10,10000,BF_MAGIC;
}
if (.@r >= 11) {
   bonus bDelayrate,-20;
}

Set bonuses (4)

With Safety Pendant R and Safety Epaulet R:

  • Fixed cast time -0.3 s
  • After-skill delay -7%
  • Takes 3% less damage of physical damage from enemies of every size

With Safety Pendant R and Safety Epaulet B:

  • Fixed cast time -0.3 s
  • After-skill delay -7%
  • Takes 3% less damage of physical damage from enemies of every size
Show 2 more sets

With Safety Pendant B and Safety Epaulet R:

  • Fixed cast time -0.3 s
  • After-skill delay -7%
  • Takes 3% less damage of physical damage from enemies of every size

With Safety Pendant B and Safety Epaulet B:

  • Fixed cast time -0.3 s
  • After-skill delay -7%
  • Takes 3% less damage of physical damage from enemies of every size