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Base 1x / Job 1x / Drop 3x
Orbs of Survival

Orbs of Survival

ArmorID 19139SurviveOrb
  • EquipLower headgear
  • Armor Lv1
  • Level50+
  • Weight30
  • RefineNo
  • NPC sellNo

ClassesEvery class

In-game description

Orbs that automatically assist their master in battle.


ATK +2%

MATK +2%


Decreases Variable Casting Time by 3%


Enables the use of Level 1 Hiding.


When equipped with Staff of Survival[1]:

For each Refine Level of Staff of Survival[1]:

MATK +10


Refine Level of Staff of Survival[1] is +10 or higher:

Base Level is below 100:

Decreases Variable Casting Time by 3%.

Increases Damage of Earth Strain and Chain Lightning by 15%.

Increases Damage of Heaven's Drive and Jupitel Thunder by 70%.

Base Level at least 100:

Decreases Variable Casting Time by 9%.

Increases Damage of Earth Strain and Chain Lightning by 45%.

Increases Damage of Heaven's Drive and Jupitel Thunder by 210%.


When equipped with Circlet of Survival:

VIT +4

Decreases Damage taken from Demi-Human race by 4%.

Decreases Variable Casting Time by 6%.

Increases Magical Damage with Wind and Earth element by 20%.


Refine Level of Circlet of Survival is +7 or higher:

VIT +4

Decreases Damage taken from Demi-Human race by 4%.

Decreases Variable Casting Time by 6%.


Refine Level of Circlet of Survival is +9 or higher:

VIT +4

Decreases Damage taken from Demi-Human race by 4%.

Decreases Variable Casting Time by 6%.


When equipped with Manteau of Survival:

Decreases Damage taken from Demi-Human race by 1%.

Decreases Fixed Casting Time by 50%.


Refine Level of Manteau of Survival is +5 or higher:

Decreases Damage taken from Demi-Human race by 2%.


Refine Level of Manteau of Survival is +7 or higher:

Decreases Damage taken from Demi-Human race by 2%.


When equipped with Manteau of Survival and Staff of Survival[1]:

MATK +1%


Refine Level of Staff of Survival[1] is +5 or higher:

MATK +2%


Refine Level of Staff of Survival[1] is +7 or higher:

MATK +2%

What it does

  • Lets you use Hiding Lv 1
  • +2% physical damage against all enemies
  • MATK +2%
  • Variable cast time -3%
Show script
skill "TF_HIDING",1;
bonus2 bAddClass,Class_All,2;
bonus bMatkRate,2;
bonus bVariableCastrate,-3;

Set bonuses (10)

With Staff of Survival and Manteau of Survival:

  • MATK +1%
  • With your weapon at +5 or higher:
    • MATK +2%
    • With your weapon at +7 or higher:
      • MATK +2%

With Staff of Survival and Manteau of Survival:

  • MATK +1%
  • With your weapon at +5 or higher:
    • MATK +2%
    • With your weapon at +7 or higher:
      • MATK +2%
Show 8 more sets

With Staff of Survival and Manteau of Survival:

  • MATK +1%
  • With your weapon at +5 or higher:
    • MATK +2%
    • With your weapon at +7 or higher:
      • MATK +2%

With Staff of Survival and Manteau of Survival:

  • MATK +1%
  • With your weapon at +5 or higher:
    • MATK +2%
    • With your weapon at +7 or higher:
      • MATK +2%

With Staff of Survival:

  • For every refine level of your weapon:
    • MATK +10
  • With your weapon at +10 or higher:
    • Variable cast time -3%
    • Earth Strain damage +15%
    • Chain Lightning Attack damage +15%
    • Heaven's Drive damage +70%
    • Jupitel Thunder damage +70%
  • At base level 100 or higher:
    • Variable cast time -3%
    • Earth Strain damage +30%
    • Chain Lightning Attack damage +30%
    • Heaven's Drive damage +140%
    • Jupitel Thunder damage +140%

With Staff of Survival:

  • For every refine level of your weapon:
    • MATK +10
  • With your weapon at +10 or higher:
    • Variable cast time -3%
    • Earth Strain damage +15%
    • Chain Lightning Attack damage +15%
    • Heaven's Drive damage +70%
    • Jupitel Thunder damage +70%
  • At base level 100 or higher:
    • Variable cast time -3%
    • Earth Strain damage +30%
    • Chain Lightning Attack damage +30%
    • Heaven's Drive damage +140%
    • Jupitel Thunder damage +140%

With Circlet of Survival:

  • VIT +4
  • Variable cast time -6%
  • Takes 4% less damage from Demi-Human and Human (player) race enemies
  • +20% Earth magic damage
  • +20% Wind magic damage
  • With your upper headgear at +7 or higher:
    • VIT +4
    • Variable cast time -6%
    • Takes 4% less damage from Demi-Human and Human (player) race enemies
  • With your upper headgear at +9 or higher:
    • VIT +4
    • Variable cast time -6%
    • Takes 4% less damage from Demi-Human and Human (player) race enemies

With Manteau of Survival:

  • Fixed cast time -50%
  • Takes 1% less damage from Demi-Human and Human (player) race enemies
  • With your garment at +5 or higher:
    • Takes 2% less damage from Demi-Human and Human (player) race enemies
  • With your garment at +7 or higher:
    • Takes 2% less damage from Demi-Human and Human (player) race enemies

With Shoes of Survival:

  • VIT +4
  • INT +5
  • Takes 3% less damage from Demi-Human and Human (player) race enemies

With Survival Circlet:

  • For every refine level of your upper headgear:
    • After-skill delay -1%