Orbs of Survival
- EquipLower headgear
- Armor Lv1
- Level50+
- Weight30
- RefineNo
- NPC sellNo
ClassesEvery class
Orbs that automatically assist their master in battle.
ATK +2%
MATK +2%
Decreases Variable Casting Time by 3%
Enables the use of Level 1 Hiding.
When equipped with Staff of Survival[1]:
For each Refine Level of Staff of Survival[1]:
MATK +10
Refine Level of Staff of Survival[1] is +10 or higher:
Base Level is below 100:
Decreases Variable Casting Time by 3%.
Increases Damage of Earth Strain and Chain Lightning by 15%.
Increases Damage of Heaven's Drive and Jupitel Thunder by 70%.
Base Level at least 100:
Decreases Variable Casting Time by 9%.
Increases Damage of Earth Strain and Chain Lightning by 45%.
Increases Damage of Heaven's Drive and Jupitel Thunder by 210%.
When equipped with Circlet of Survival:
VIT +4
Decreases Damage taken from Demi-Human race by 4%.
Decreases Variable Casting Time by 6%.
Increases Magical Damage with Wind and Earth element by 20%.
Refine Level of Circlet of Survival is +7 or higher:
VIT +4
Decreases Damage taken from Demi-Human race by 4%.
Decreases Variable Casting Time by 6%.
Refine Level of Circlet of Survival is +9 or higher:
VIT +4
Decreases Damage taken from Demi-Human race by 4%.
Decreases Variable Casting Time by 6%.
When equipped with Manteau of Survival:
Decreases Damage taken from Demi-Human race by 1%.
Decreases Fixed Casting Time by 50%.
Refine Level of Manteau of Survival is +5 or higher:
Decreases Damage taken from Demi-Human race by 2%.
Refine Level of Manteau of Survival is +7 or higher:
Decreases Damage taken from Demi-Human race by 2%.
When equipped with Manteau of Survival and Staff of Survival[1]:
MATK +1%
Refine Level of Staff of Survival[1] is +5 or higher:
MATK +2%
Refine Level of Staff of Survival[1] is +7 or higher:
MATK +2%
- Lets you use Hiding Lv 1
- +2% physical damage against all enemies
- MATK +2%
- Variable cast time -3%
Show script
skill "TF_HIDING",1; bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; bonus bVariableCastrate,-3;
With Staff of Survival and Manteau of Survival:
- MATK +1%
- With your weapon at +5 or higher:
- MATK +2%
- With your weapon at +7 or higher:
- MATK +2%
With Staff of Survival and Manteau of Survival:
- MATK +1%
- With your weapon at +5 or higher:
- MATK +2%
- With your weapon at +7 or higher:
- MATK +2%
Show 8 more sets
With Staff of Survival and Manteau of Survival:
- MATK +1%
- With your weapon at +5 or higher:
- MATK +2%
- With your weapon at +7 or higher:
- MATK +2%
With Staff of Survival and Manteau of Survival:
- MATK +1%
- With your weapon at +5 or higher:
- MATK +2%
- With your weapon at +7 or higher:
- MATK +2%
With Staff of Survival:
- For every refine level of your weapon:
- MATK +10
- With your weapon at +10 or higher:
- Variable cast time -3%
- Earth Strain damage +15%
- Chain Lightning Attack damage +15%
- Heaven's Drive damage +70%
- Jupitel Thunder damage +70%
- At base level 100 or higher:
- Variable cast time -3%
- Earth Strain damage +30%
- Chain Lightning Attack damage +30%
- Heaven's Drive damage +140%
- Jupitel Thunder damage +140%
With Staff of Survival:
- For every refine level of your weapon:
- MATK +10
- With your weapon at +10 or higher:
- Variable cast time -3%
- Earth Strain damage +15%
- Chain Lightning Attack damage +15%
- Heaven's Drive damage +70%
- Jupitel Thunder damage +70%
- At base level 100 or higher:
- Variable cast time -3%
- Earth Strain damage +30%
- Chain Lightning Attack damage +30%
- Heaven's Drive damage +140%
- Jupitel Thunder damage +140%
With Circlet of Survival:
- VIT +4
- Variable cast time -6%
- Takes 4% less damage from Demi-Human and Human (player) race enemies
- +20% Earth magic damage
- +20% Wind magic damage
- With your upper headgear at +7 or higher:
- VIT +4
- Variable cast time -6%
- Takes 4% less damage from Demi-Human and Human (player) race enemies
- With your upper headgear at +9 or higher:
- VIT +4
- Variable cast time -6%
- Takes 4% less damage from Demi-Human and Human (player) race enemies
With Manteau of Survival:
- Fixed cast time -50%
- Takes 1% less damage from Demi-Human and Human (player) race enemies
- With your garment at +5 or higher:
- Takes 2% less damage from Demi-Human and Human (player) race enemies
- With your garment at +7 or higher:
- Takes 2% less damage from Demi-Human and Human (player) race enemies
With Shoes of Survival:
- VIT +4
- INT +5
- Takes 3% less damage from Demi-Human and Human (player) race enemies
With Survival Circlet:
- For every refine level of your upper headgear:
- After-skill delay -1%