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Magical Booster

Magical Booster

ArmorID 18720Magical_Booster
  • EquipMiddle headgear
  • Armor Lv1
  • Level30+
  • Weight30
  • RefineNo
  • NPC sell10 z

ClassesEvery class

In-game description

A booster developed and discovered in Juperos ruins that can raise magical power. It's made from unknown material.


MATK +3%


When equipped with Southern Cross:

Increases Magical Damage against monsters of Boss class by 2%.

Refine Level of Southern Cross is +5 or higher:

Increases Magical Damage against monsters of Boss class by 3%.

Increases Damage taken from monsters of Normal class by 5%.

Refine Level of Southern Cross is +7 or higher:

Increases Magical Damage against monsters of Boss class by 4%.

Increases Damage taken from monsters of Normal class by 5%.


When equipped with Staff of Piercing:

For each Refine Level of Staff of Piercing:

MATK +15

Refine Level of Staff of Piercing is +10 or higher:

MATK +50

Decreases Variable Casting Time by 10%.


When equipped with Hypnotist's Staff:

For each Refine Level of Hypnotist's Staff:

MATK +20


Refine Level of Hypnotist's Staff is +10 or higher:

MATK +50

Decreases After Skill Delay by 10%.

What it does

  • MATK +3%
Show script
bonus bMatkRate,3;

Set bonuses (6)

With Hypnotist's Staff:

  • With your weapon at +10 or higher:
    • After-skill delay -10%
    • MATK +50 (+20 for every refine level of your weapon)
  • With your weapon at +9 or lower:
    • For every refine level of your weapon:
      • MATK +20

With Hypnotist's Staff:

  • With your weapon at +10 or higher:
    • After-skill delay -10%
    • MATK +50 (+20 for every refine level of your weapon)
  • With your weapon at +9 or lower:
    • For every refine level of your weapon:
      • MATK +20
Show 4 more sets

With Piercing Staff:

  • With your weapon at +10 or higher:
    • Variable cast time -10%
    • MATK +50 (+15 for every refine level of your weapon)
  • With your weapon at +9 or lower:
    • For every refine level of your weapon:
      • MATK +15

With Staff of Piercing:

  • With your weapon at +10 or higher:
    • Variable cast time -10%
    • MATK +50 (+15 for every refine level of your weapon)
  • With your weapon at +9 or lower:
    • For every refine level of your weapon:
      • MATK +15

With Southern Cross:

  • With your weapon at +5 or higher:
    • With your weapon at +7 or higher:
      • Takes 10% more damage from normal monsters
    • With your weapon at +5 to +6:
      • Takes 5% more damage from normal monsters
  • With your weapon at +7 or higher:
    • +9% magic damage against boss monsters
  • With your weapon at +5 to +6:
    • +5% magic damage against boss monsters
  • With your weapon at +4 or lower:
    • +2% magic damage against boss monsters

With Southern Cross:

  • With your weapon at +5 or higher:
    • With your weapon at +7 or higher:
      • Takes 10% more damage from normal monsters
    • With your weapon at +5 to +6:
      • Takes 5% more damage from normal monsters
  • With your weapon at +7 or higher:
    • +9% magic damage against boss monsters
  • With your weapon at +5 to +6:
    • +5% magic damage against boss monsters
  • With your weapon at +4 or lower:
    • +2% magic damage against boss monsters