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Evil Dragon Armor

Evil Dragon Armor

ArmorID 15145EvilDragon_Armor
  • Slots1
  • EquipArmor
  • DEF60
  • Armor Lv1
  • Level99+
  • Weight400
  • RefineYes
  • NPC sellNo

ClassesEvery class

In-game description

A suit of armor made out of the scales of a powerful dragon that was once feared by the world.

It has the power to absorb all kinds of energy.


Refine Level +8:

3% chance to restore 3% of the inflicted damage as HP when performing a physical attack.

2% chance to restore 2% of the inflicted damage as SP when performing a physical attack.


Refine Level +9:

Increases the rate by 1% and HP and SP restored by 1%.


Refine Level +10:

Increases the rate by 2% and HP and SP restored by 2%.


When equipped with Rideword Hat:

The HP/SP absorption effect of Rideword Hat will not be activated.


When equipped with Vanargand Helm:

The HP/SP absorption effect of Vanargand Helm will not be activated.


When equipped with Nidhoggur's Shadow Garb:

The SP absorption effect of Nidhoggur's Shadow Garb will not be activated.


When enchanted with Energy<Guardian Dragon>:

The SP absorption effect of Energy<Guardian Dragon> will not be activated.

What it does

  • At refine +10 or higher:
    • 6% chance to turn 6% of the damage you deal into HP
    • 5% chance to turn 5% of the damage you deal into SP
  • At refine +9:
    • 4% chance to turn 4% of the damage you deal into HP
    • 3% chance to turn 3% of the damage you deal into SP
  • At refine +8 to +9:
    • 3% chance to turn 3% of the damage you deal into HP
    • 2% chance to turn 2% of the damage you deal into SP
Show script
.@r = getrefine();
if (.@r>=10) {
   bonus2 bHPDrainRate,60,6;
   bonus2 bSPDrainRate,50,5;
} else if (.@r>=9) {
   bonus2 bHPDrainRate,40,4;
   bonus2 bSPDrainRate,30,3;
} else if (.@r>=8) {
   bonus2 bHPDrainRate,30,3;
   bonus2 bSPDrainRate,20,2;
}

Set bonuses (3)

With Vanargand Helm:

  • With your upper headgear at +9 or higher:
    • 6% chance to turn 8% of the damage you deal into HP
    • 2% chance to turn 4% of the damage you deal into SP
  • Otherwise:
    • With your upper headgear at +8 or higher:
      • 5% chance to turn 5% of the damage you deal into HP
      • 1% chance to turn 2% of the damage you deal into SP
    • Otherwise:
      • With your upper headgear at +7 or higher:
        • 3% chance to turn 5% of the damage you deal into HP
        • 1% chance to turn 2% of the damage you deal into SP
      • Otherwise:
        • With your upper headgear at +5 or higher:
          • 1% chance to turn 3% of the damage you deal into HP
          • 1% chance to turn 1% of the damage you deal into SP
        • Otherwise:
          • 1% chance to turn 1% of the damage you deal into HP
          • 1% chance to turn 1% of the damage you deal into SP

With Nidhoggur's Shadow Garb:

  • 1% chance to turn 1% of the damage you deal into SP
Show 1 more set

With Rideword Hat:

  • 5% chance to turn 8% of the damage you deal into HP
  • 1% chance to turn 4% of the damage you deal into SP