Heroic Trade Mail
ArmorID 15096Hero_Trade_Mail
- Slots1
- EquipArmor
- DEF100
- Armor Lv1
- Level160+
- Weight50
- RefineYes
- NPC sell5 z
ClassesMerchant line (transcendent, 3rd and 4th classes only)
Honorable trade mail given to those who fought Satan Morocc. This mail enhances wearer abilities.
MaxHP +5%
MaxSP +5%
ATK +10
MATK +10
MDEF +5
Random chance to inflict Stun, Poison, Silence, Curse status on the target when dealing physical damage.
chance is increased depend on Refine Level.
Base STR at least 90:
For each 2 Refine Levels:
STR +1
Base INT at least 90:
For each 2 Refine Levels:
INT +1
Base VIT at least 90:
For each 2 Refine Levels:
VIT +1
Base AGI at least 90:
For each 2 Refine Levels:
AGI +1
Base DEX at least 90:
For each 2 Refine Levels:
DEX +1
Base LUK at least 90:
For each 2 Refine Levels:
LUK +1
- MaxHP +5%
- MaxSP +5%
- MATK +10
- ATK +10
- With base STR 90 or higher:
- For every 2 refine levels:
- STR +1
- For every 2 refine levels:
- With base INT 90 or higher:
- For every 2 refine levels:
- INT +1
- For every 2 refine levels:
- With base AGI 90 or higher:
- For every 2 refine levels:
- AGI +1
- For every 2 refine levels:
- With base VIT 90 or higher:
- For every 2 refine levels:
- VIT +1
- For every 2 refine levels:
- With base DEX 90 or higher:
- For every 2 refine levels:
- DEX +1
- For every 2 refine levels:
- With base LUK 90 or higher:
- For every 2 refine levels:
- LUK +1
- For every 2 refine levels:
- 0.3% chance to inflict Stun when attacking (+0.3% for every refine level)
- 0.3% chance to inflict Silence when attacking (+0.3% for every refine level)
- 0.3% chance to inflict Curse when attacking (+0.3% for every refine level)
- 0.3% chance to inflict Poison when attacking (+0.3% for every refine level)
Show script
bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; .@r = getrefine(); if (readparam(bStr) >= 90) bonus bStr,.@r/2; if (readparam(bInt) >= 90) bonus bInt,.@r/2; if (readparam(bAgi) >= 90) bonus bAgi,.@r/2; if (readparam(bVit) >= 90) bonus bVit,.@r/2; if (readparam(bDex) >= 90) bonus bDex,.@r/2; if (readparam(bLuk) >= 90) bonus bLuk,.@r/2; .@c = (.@r+1)*30; bonus2 bAddEff,Eff_Stun,.@c; bonus2 bAddEff,Eff_Silence,.@c; bonus2 bAddEff,Eff_Curse,.@c; bonus2 bAddEff,Eff_Poison,.@c;
With Brooch of Hero:
- For every refine level of your armor:
- All stats +2
- 0.5% chance to inflict Stun on melee attacks
- 0.5% chance to inflict Curse on melee attacks
- 0.5% chance to inflict Poison on melee attacks
- 0.5% chance to inflict Silence on melee attacks