Screaming Rifle
- Slots2
- EquipTwo-handed
- ATK265
- Range9
- Weapon Lv5
- Level215+
- Weight220
- RefineYes
- NPC sellNo
ClassesRebellion (3rd classes only)
A rifle that is said to make you hear screams from the accumulated resentment.
ATK +5%, CON +2
Increases Damage of Hasty Fire in the Hole by 5%.
Refine Level +5:
Increases Damage of Hasty Fire in the Hole by additional 10%.
Refine Level +7:
Increases Ranged Physical Damage by 5%.
Refine Level +9:
Increases Damage of Hasty Fire in the Hole by additional 10%.
Refine Level +10:
ASPD +10%
Refine Level +11:
Increases Damage of Hasty Fire in the Hole by additional 5%.
Increases Damage of Grenades Dropping by 15%.
[Grade Bonus]
[Grade D]: Ranged Physical Damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
- ATK +5%
- CON +2
- Hasty Fire in the Hole damage +5%
- At refine +5 or higher:
- Hasty Fire in the Hole damage +10%
- At refine +7 or higher:
- +5% ranged physical damage
- At refine +9 or higher:
- Hasty Fire in the Hole damage +10%
- At refine +10 or higher:
- ASPD +10%
- At refine +11 or higher:
- Grenades Dropping damage +15%
- Hasty Fire in the Hole damage +5%
- At enchant grade D or higher:
- +10% ranged physical damage
- At enchant grade C or higher:
- +10% physical damage against enemies of every size
- At enchant grade B or higher:
- +10% physical damage against all races
- At enchant grade A or higher:
- +10% physical damage against enemies of every element
Show script
.@g = getenchantgrade();
.@r = getrefine();
bonus bAtkRate,5;
bonus bCon,2;
bonus2 bSkillAtk,"NW_HASTY_FIRE_IN_THE_HOLE",5;
if (.@r>=5) {
bonus2 bSkillAtk,"NW_HASTY_FIRE_IN_THE_HOLE",10;
if (.@r>=7) {
bonus bLongAtkRate,5;
if (.@r>=9) {
bonus2 bSkillAtk,"NW_HASTY_FIRE_IN_THE_HOLE",10;
if (.@r>=10) {
bonus bAspdRate,10;
if (.@r>=11) {
bonus2 bSkillAtk,"NW_GRENADES_DROPPING",15;
bonus2 bSkillAtk,"NW_HASTY_FIRE_IN_THE_HOLE",5;
}
}
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bLongAtkRate,10;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bAddSize,Size_All,10;
if (.@g>=ENCHANTGRADE_B) {
bonus2 bAddRace,RC_All,10;
if (.@g>=ENCHANTGRADE_A) {
bonus2 bAddEle,Ele_All,10;
}
}
}
}With Crown of Good and Evil(Night Watch-Rifle) and Evil Spell:
- Grenades Dropping damage +20%
- Hasty Fire in the Hole damage +15%
With Crown of Good and Evil(Night Watch-Rifle):
- For every 3 refine levels of your weapon:
- Grenades Dropping damage +5%
- Hasty Fire in the Hole damage +4%
- At enchant grade B or higher:
- Hasty Fire in the Hole damage +10%