Desperado Fire Booster Revolver
Weapon · RevolverID 800008DF_B_Revolver
- EquipTwo-handed
- ATK220
- Range7
- Weapon Lv4
- Level100+
- Weight0
- RefineNo
- NPC sellNo
ClassesGunslinger line
A revolver designed to help adventurers grow.
Cannot be refined normally.
ATK +2%
For each Refine Level:
ATK +3
For each 15 Base Level:
ATK +3 (Applies up to Base Level 195)
Refine Level +7:
For each Level of Chain Action:
Increases Ranged Physical Damage by 1%.
Refine Level +9:
Increases Ranged Physical Damage by additional 10%.
Increases Damage of Desperado and Fire Dance by 25%.
Refine Level +11:
Decreases After Skill Delay by 15%.
Increases Physical Damage against enemies of every size by 15%.
Refine Level +13:
Increases Damage of Desperado and Fire Dance by additional 15%.
- ATK +2%
- For every refine level:
- ATK +3
- ATK +18 to +39 (by base level: +18 at level 100, +30 at level 150, +39 at level 200)
- At refine +7 or higher:
- For every level of Chain Action:
- +1% ranged physical damage
- At refine +9 or higher:
- +10% ranged physical damage
- Desperado damage +25%
- Fire Dance damage +25%
- At refine +11 or higher:
- +15% physical damage against enemies of every size
- After-skill delay -15%
- At refine +13 or higher:
- Desperado damage +15%
- Fire Dance damage +15%
- For every level of Chain Action:
Show script
.@r = getrefine();
bonus bAtkRate,2;
bonus bBaseAtk,3*.@r;
bonus bBaseAtk,3*(min(BaseLevel,195)/15);
if (.@r>=7) {
bonus bLongAtkRate,getskilllv("GS_CHAINACTION");
if (.@r>=9) {
bonus bLongAtkRate,10;
bonus2 bSkillAtk,"GS_DESPERADO",25;
bonus2 bSkillAtk,"RL_FIREDANCE",25;
if (.@r>=11) {
bonus2 bAddSize,Size_All,15;
bonus bDelayrate,-15;
if (.@r>=13) {
bonus2 bSkillAtk,"GS_DESPERADO",15;
bonus2 bSkillAtk,"RL_FIREDANCE",15;
}
}
}
}