Triangle Bomb Booster Bow
Weapon · BowID 700014TB_B_Bow
- EquipTwo-handed
- ATK210
- Range5
- Weapon Lv4
- Level100+
- Weight0
- RefineYes
- NPC sellNo
ClassesRogue line (3rd and 4th classes only)
A Bow designed to help adventurers grow.
Cannot be refined normally.
ATK +2%
For each Refine Level:
ATK +3
For each 15 Base Level:
ATK +3 (Applies up to Base Level 195)
Refine Level +7:
For each 2 Levels of Vulture's Eye:
Decreases After Skill Delay by 1%.
Refine Level +9:
Decreases Variable Casting Time by 10%.
Increases Damage of Triangle Shot and Feint Bomb by 25%.
Refine Level +11:
Increases Physical Damage against enemies of every size by 15%.
Increases Ranged Physical Damage by 15%.
Refine Level +13:
Increases Damage of Triangle Shot and Feint Bomb by additional 25%.
- ATK +2%
- ATK (the amount depends on conditions)
- At refine +7 or higher:
- For every 2 levels of Vulture's Eye:
- After-skill delay -1%
- For every 2 levels of Vulture's Eye:
- At refine +9 or higher:
- Variable cast time -10%
- Triangle Shot damage +25%
- Feint Bomb damage +25%
- At refine +11 or higher:
- +15% physical damage against enemies of every size
- +15% ranged physical damage
- At refine +13 or higher:
- Triangle Shot damage +25%
- Feint Bomb damage +25%
Show script
.@r = getrefine();
bonus bAtkRate,2;
bonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);
if (.@r>=7) {
bonus bDelayrate,-1*(getskilllv("AC_VULTURE")/2);
}
if (.@r>=9) {
bonus bVariableCastrate,-10;
bonus2 bSkillAtk,"SC_TRIANGLESHOT",25;
bonus2 bSkillAtk,"SC_FEINTBOMB",25;
}
if (.@r>=11) {
bonus2 bAddSize,Size_All,15;
bonus bLongAtkRate,15;
}
if (.@r>=13) {
bonus2 bSkillAtk,"SC_TRIANGLESHOT",25;
bonus2 bSkillAtk,"SC_FEINTBOMB",25;
}